Feels like most shooter games these days are super fast paced, COD style games with 0.5 second reload times and Olympic sprinter running speeds. What are some games that have weightier gameplay mechanics and don’t make you feel like a superhuman?

  • prole@beehaw.org
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    4 days ago

    RoboCop Rogue City maybe? I’ve only played like 30 min, but you are RoboCop so you move pretty slow and deliberately.

  • sit@lemmy.dbzer0.com
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    6 days ago

    Escape from Tarkov checks all these boxes.

    It’s by my definition dead tho, as its playerbase consists currently of highly experienced players and cheaters.

    I play it but I also got close to 3000h.

    Edit: It’s the polar opposite of cod, the only thing they have in common are guns.

    • Concetta@lemmy.blahaj.zone
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      7 days ago

      I had quite a bit of fun on the PVE mode, but it’s not as fun as PvP. I just don’t have the time to commit anymore.

  • CCAirWater@lemm.ee
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    7 days ago

    Escape from Tarkov has a PVE mode now, so you dont gotta deal with the sweaties of PVP. Any of the tactical looter shooters have a slow vibe. Tarkov was intense and difficult for a long time, but my bestie was my Sherpa, so to speak, and we go into maps together and I can handle myself now. It has a hideout building aspect, so your loot goes towards something. There’s quests from the trade vendors, that all builds a lore to the game that has a lot of secrecy. I dunno a lot of it, but it’s fun to figure out. It also has weapon building, where all the weapons are able to be taken apart and sold for parts or pieced together with the parts you want. The ammo has stats on what can penetrate armor, and the armor has a plate system so you can buy or find better plates for it. There’s a durability aspect too, and weapons can jam and need to be evaluated and then clearing the malfunction. There’s bosses, too. And different factions to deal with. Many are ill equiped, and some are decked out in gear with big weapons. Your character can die with one shot if there’s no armor there. Or you can tank a bunch of shots if you’re kitted out. There’s even a flea market that’s player based. So the prices can make your character rich, if you play the market or sell stuff. Like, selling a chocolate bar can net you 100k, because they’re fast food during in-raid. Oh, and there’s a whole water + food system. So you have to find food and water to keep that going. You have to use the right meds for the right situation; splits for fractures, bandages for light bleeds, tournequits for heavy bleeds, pain killers, injector pens for status effects and medkits to heal, after you deal with all those situations. Some medkits even cover a lot of the various things, some inject pens cover various things too.

    It’s pretty in-depth.

    The game is based in Russia though. Your character is without a faction, despite picking one “USEC” OR “BEAR.” But that’s just how you got into the city; USEC was the corporations mercenary group, BEARs were the military. And it takes place after the fighting, your character sorta got out of the faction. Unless you do a scavenger (scav) run, everyone is unfriendly. Scavs all stick together except the boss and their goons might pop you.

    It doesn’t seem to have anything to do with real politics, far as I’ve seen? But the lore deals with the corporate greed, military powers, and regular scavenger people all kinda vying for survival in a war torn city of Tarkov. It’s a weird lore, but interesting for a game and intense gunfights of fire, move, cover, fire, move, cover. Be wary of a clicking grenade and run.

  • in_the_dark_forest@lemm.ee
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    7 days ago

    “Ready or Not” seems not to be recommended yet. It is basically a SWAT simulator you can play single player or together with 4 people.

    You can choose your loadout freely to complete the missions. I recommend going blind into the missions on a first playthrough as some have some unexpected surprises …

    • Rin@lemm.ee
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      7 days ago

      There’s like 3 missions where you ought to be relatively quick. It’s a good game tho

  • SatyrSack@feddit.org
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    9 days ago

    SUPERHOT moves at your pace. Though it definitely does make you feel superhuman, just in a different way.

  • grooving@lemmy.studio
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    8 days ago

    TheHunter: call of the wild is the slowest fps I’ve ever played, its luxuriously chill. Mostly walking through beautifully executed forests during different weather and times of day to spot a group of deer drinking at a lake and then tryna shoot em all before they bolt off. Then the rest of the time is chasing down the blood trail to confirm the kill and get money to buy new weapons. Multiplayer and single player

    • Crackhappy@lemmy.world
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      8 days ago

      TBH, I might struggle to actually shoot anyhing if it’s as gorgeous as the limited gameplay videos I’ve seen are depicting it. Slow paced walking simulator where you are challenged to spot wildlife, yes please.

    • SneakyWeasel@lemmy.ca
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      8 days ago

      Ive got many hours in this game. It is a very nice and easy going game for sure. There are some bugs that come up everynow and then but overall its a very pleasant game.

  • teawrecks@sopuli.xyz
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    8 days ago

    Not sure if this is what you’re looking for, but Hunt: Showdown is a pvpve experience set in a fictionalized horror-themed 1900s old west.

    The guns have few shots and are very slow to reload. Often your best strategy is to move very slowly and deliberately, looking closely for any movement from other players, taking care not to make any errant noises. Every single sound you make, including right clicking to aim down sights, is audible to your opponent if they’re close enough. One good shot is enough to down someone.

    The result is a unique experience that can hit both extremes: agonizingly slow build up of anticipation, or a fast paced chase through the woods to cut off an escape.

    • JillyB@beehaw.org
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      8 days ago

      Also the sound in that game is absolutely top tier. It’s very easy to pinpoint a location of a sound, making noise a high priority while moving around.

  • golden_zealot@lemmy.ml
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    8 days ago

    S.T.A.L.K.E.R Gamma. Completely free if you don’t count the disk space and one of the funnest, and most difficult games I have played.

    Running around like most other FPS games will just get you killed. The AI is written in such a way that it correctly understands actual flanking, and when it peeks a corner, it does it exactly the same way a real player would - it’s actually scary.

    I snuck into some occupied buidlings and killed every enemy except one. I was in a barn which had a front entrance and a hole blown in the back wall. I knew that the last enemy was out the front, across the road, inside the window of a building there, so I went out the hole in the back of the building and around the side, intending to go behind a fence and then behind their building to get them. When I got to a place I should have been able to see them, they weren’t there. I turned around and they were behind me along the fence - I nearly shit my pants. When I had the idea to go around back, the AI apparently had the idea to run out the front of their building into the front entrance of mine, and take me from behind by complete surprise - essentially the same exact tactic I had thought of.

    It was then I realized how great the AI actually was and now every time I play I live in complete fear.

  • Ghost (he/any)@beehaw.org
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    9 days ago

    Stalker games. Slow careful trudge through unforgiving environments. If you go in blasting and running, you won’t last long.

  • Zerush@lemmy.ml
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    8 days ago

    Since years I’m enjoying with The Dark Mod, a Thief like First Person stealth (FPS-, puzzle-, strategy-, adventure -, survival,-,horror-, RPG elements, depending on the mission) game (Windows, Linux, Mac), there isn’t a need of an fast gameplay. It’s 100% free and currently with 170 fan made missions, which you can download and add direct from the game menu.

  • happybadger [he/him]@hexbear.net
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    9 days ago

    https://store.steampowered.com/app/393380/Squad/

    This is my favourite shooter, based on the Battlefield 2 mod Project Reality. Everything feels, looks, and sounds realistic. Matches take several hours and have a lot of coordination between specialised squads. The maps are huge and detailed. I’ve played rounds where I only fire a couple bullets and like PUBG it’s so much more thrilling than an arcade shooter with nonstop action.

    • Moonguide@lemmy.ml
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      9 days ago

      Great rec. Teamwork required, easy to learn but hard to master (especially the vehicles, which also require teamwork).

      Honestly squad is pretty strange for me. I’m not very fond of talking to people (SzPD at least, might be on the spectrum), but Squad does not work without teamwork and communication. Guess the difference is that I don’t really get casual communication but effective comms on Squad rely on briefness and exactness. Triple Ds, that kind of stuff.

      If you do end up jumping into Squad, expect some hiccups. The game is not terribly well optimized, and the community almost always picks the same factions and divisions. The devs have shown off a UE5 upgrade that’ll be dropping in the near future, so that might be good.

      In a similar vein, ArmA: Reforger is great. Completely replaced my Squad addiction. While Squad is more focused (which is good), ArmA is way more free and varied in objectives. Plus, I feel like it might be more easily moddable. WCS and RH feel almost like they were vanilla, while the most polished Squad mods feel like mods. Not a knock against the mod teams, maybe unreal is harder to mod.

      • happybadger [he/him]@hexbear.net
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        8 days ago

        Does the new ARMA have a more intuitive UI and control scheme than ARMA 2/3? That’s what keeps me from recommending it instead. Squad is much more streamlined in that regard without losing the depth, like comparing Dwarf Fortress and Rimworld.

        • Moonguide@lemmy.ml
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          8 days ago

          Oh yeah. They added contextual interaction promots. The closest thing I had played before reforger was DayZ though. But Reforger is very intuitive. Most everything can be done by looking at stuff and pressing F (entering cars, bandaging wounds, taking on and off attachments on weapons, etc.).

          It’s a bit more complex than Squad in the things you can do, but the approach is much more simple (like, in Squad you press f1-8 to switch seats, in ArmA you can freelook and look at the seat).