There is also Tiny11 iso flying around somewhere which is a lot smaller and less resource heavy then usual windows vm.
There is also Tiny11 iso flying around somewhere which is a lot smaller and less resource heavy then usual windows vm.
I would really recommend just trying it out too (when RL time allows), all of the low-level stuff is often well hidden or not required to deal with unless you need it, well most of it is and everything having mostly one solution is a nice refresh compared to the hells of scripted languages.
- A long time python dev.
“Import-time” execution was a huge mistake.
Your use-case and situation seems very close to mine except I specifically do not host communities.
First of all, you can run as many services from single nginx as you want (or can handle), usually you do this by having each service on it’s own (sub)domain and routing it all to the same IP, nginx then proxies the requests to the corresponding service running locally on a given port (see nginx reverse proxy).
I would definitely recommend docker images unless you have specific needs, afaik the ansible recipe installs and manages a docker compose project too (unless they also added official bare-bones ansible setup). Might be wrong here, I do docker and manage it myself, updating is usually a file edit and two commands away.
About the VPS being enough - from my monitoring, every foreign subscribed community increases the load, with bigger/more active communities increasing it more.
The main limiting resource for my setup is disk space, sometime ago I’ve calculated my database size is increasing about 1G per month with about 500 subscribed communities and that’s only the postgresql database size without any media.
The stats from my s3 provider (you can host images locally too), hint that I am gaining 1-5GBs of media per month.
I don’t have any metrics how much the amount of active users drains the server as my instance is intentionally small, but I can imagine that having 10-100-1000 active users at the same time would drastically increase the load of at least postgres as well as increase the bandwith.
And about my setup for comparison, I am renting a dedicated server from Hetzner (AX41-NVMe) running a bunch of other services as well (minecraft server, factorio server, file sharing service, …) and as of the last 30 days my monitoring reports the “average” load average (same for all 1/5/15m) being around 1 core (out of 12 core processor, 6*2 smt).
Memory is sitting at about 50% month average out of 64G.
Though, most of the services are really under-utilized (minecraft) or don’t require much (factorio).
Rule of thumb, if your users subscribe to a lot of outside communities expect at least increased disk space consumption, at worst also increased bandwidth and load.
If any of your hosted communities get popular on the wider fediverse, definitely expect increased bandwith and load - more servers hitting your server with more data (upvotes, comments, edits…) means nginx, lemmy and postgres also need to process more.
At baseline there will be a lot of a spiky but small chatter from other instances and the biggest resource drain will be postgres.
I wouldn’t personally go into this with anything less then 4 vCPUs, 32G of RAM and non-shared/virtual storage (disk latency kills postgres performance).
You might have more success with something like wireguard tunnel for escape hatch/reverse tunnel.
I did the forever reverse ssh tunnel once and it wasn’t really stable.
The canvas void has been cats all this time
I know, I’ve linked that to show the correct mimetype.
Is your web server returning the correct mimetype for the FooBar.mp4 file ? Also codecs part should probably look more like this: type='video/mp4; codecs="av1, ogg"'
(omit the ogg in your case)
E: if you are opening the html with the <video /> element as a file:// in firefox, you probably wont be able to load resources from http:// (only https:// it seems), and it will show the same error in this case but it’s because of security not because it can’t decode the media. You can see the detailed error (for loading the file) in developer tools ctrl+shift+i and switch to network tab.
Your second example has wrong type for that file should be video/mp4
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Note: Amds Zero RPM is getting support in 6.13 kernel.
Tried without mangohud, gamemode and/or gamescope? Also try turning off steam overlay, that should be the primary difference between steam and gog games, bar drm.
afaik this is configured in pictrs service and each instance has it set differently
There is winapps that does the bottle thing for you in a background vm.
Absolutely valid move here, we started a mp server, three total players and while we didn’t do any kind of rush, we all agreed most of us will need a lot more hours to actually get to play with everything properly.
Before RustDesk I have used NoMachine but that’s completely proprietary (Luxembourg company, except for the old core protocol - NX 1).
Afair I am afraid that there isn’t an all-in-one foss desktop remote software as good as RustDesk currently.
Now it looks correct:)
Big stuff
-euo pipefail
now being a posix standard is really awesome, as well as readlink and realpath (didn’t even know these last two were non-standard).
Formating of the configuration content under point 4 seems to have spilled out, you might have to use a triple backtick followed by newline if it’s a multiline code/content.
Unexpected Three Body Problem reference
The closest one with the remote stuff and media will probably be https://libreelec.tv/