20 years of Snaking and Waluigi Pinball !

  • CaptDust@sh.itjust.works
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    6 months ago

    20 years holy crap. I remember playing this in the school cafeteria with the crew, was some good gaming

      • yermaw@sh.itjust.works
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        6 months ago

        I bought a DS with my 2nd paycheck ever, when I still lived with parents and a McJob made me pretty much a millionaire.

        It still feels like future tech despite being obsolete AF

  • hitstun@feddit.online
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    6 months ago

    My favorite Mario Kart game. Shout outs to CTGP Nitro, a romhack that keeps the entire original game intact, but optionally adds dozens of custom tracks.

  • wizardbeard@lemmy.dbzer0.com
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    6 months ago

    I never took to 7 like I did to this one. Couldn’t really tell you why.

    I miss how they ditched the more unique character karts for the generic mix and match parts now. Let me race in a backhoe again you cowards!

  • psyc@lemmy.world
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    6 months ago

    Remember having multiple full local sessions going while sitting outside of Best Buy waiting for the Wii launch. The overnight DS sessions ended up being more fun than the Wii launch titles

    • tatterdemalion@programming.dev
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      6 months ago

      Remember how you could play this on the local network with anyone who had a Nintendo DS? Only one person needed the game cartridge. So fucking cool.

  • Signtist@bookwyr.me
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    6 months ago

    I traded my copy of Pokemon Fire Red with a bunch of legitimate shinies to my buddy for this game back in middle school. Worthwhile trade.

  • Freakazoid@lemmy.ml
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    6 months ago

    Ah, the memories of playing Mario Kart with my friends… Those party’s where fun.

    I also miss those times where we could bootup a game and play splitscreen. I had an old PC back then which my father upgraded once in a while with parts he got gifted. We didn’t have the money to buy a good PC ourself.

    Man what a fun using project64. Me and the guys played Conker’s Bad fur Day so much!

  • mavu@discuss.tchncs.de
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    6 months ago

    Was going to downvote this, because i hate those “you’re old, feel it! more! MORE! FEEL MORE OLD!” posts.

    But then i changed my mind. You know what? Time for the next generation to start feeling the pain. Have fun genZ. or milenials or whatever.

  • lIlIllIlIIIllIlIlII@lemmy.zip
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    6 months ago

    This is my second favorite Mk game after the original one. I played a lot online. We organized matches in the IRC. At some point I sold my cart and played with a flash cart and a hacked ROM to play in tracks not available in the legit game. Some players went crazy when they saw it lol

  • brsrklf@jlai.lu
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    6 months ago

    I didn’t like MKDS very much.

    I like how they got rid of the left-right bullshit on drifting after it. It’s just annoying and achieves nothing. And it’s especially bad having to do that on a d-pad.

    I also think Wii is the one that really started balancing items a lot more fairly, though 7 and 8 refined it even more.

      • TORFdot0@lemmy.world
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        6 months ago

        Double dash had the best drifting mechanics in the series imo. Really only DS and DD are the only ones who have more than hold a drift long enough for mini turbo as their drifting mechanics

        • MrScottyTay@sh.itjust.works
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          6 months ago

          I’ve not played that much in not having a gamecube as a kid. I’ll have to give it a good shot one time for sure

      • nfreak@lemmy.ml
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        6 months ago

        I remember getting in so many stupid internet arguments over this shit as a kid because I couldn’t keep up with it LMAO but looking back it added a skill ceiling to this game that I can’t say for sure if any future game in the series really matched.

      • brsrklf@jlai.lu
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        6 months ago

        You’re calling that “dumbed down”, but I’d call the old input arbitrary. I don’t see the point of hiding a major gameplay mechanic behind a complex input. You don’t use a cryptic button combo to jump in a platform game.

          • brsrklf@jlai.lu
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            6 months ago

            I have done semi complex move combos with Cappy in SMO, not sure what you consider “the” tech though.

            Doesn’t matter. It’s cool to pull off, but it’s not required in any way. And most importantly in the end those combos are not programmed that way, they’re a string of independent moves that are directly associated to their button.

            I have no idea what is supposed to connect “get a boost” to “rapidly alternate left and right direction buttons while you drift”.

          • brsrklf@jlai.lu
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            6 months ago

            The way to make MK more skill based was to balance item distribution, which they started doing decently after MKDS.

            It’s not like drifting is automatic in modern MK (well, it is in auto mode, but it’s meant for complete beginners and it sucks for anyone who knows how to play). You’re still calling all the shots regarding when to drift and for how long. It’s just less annoying to do.