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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)B
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885
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2 yr. ago

  • NH tends to be "softer" in general, and I do regret some choices too, including that one a bit, but I think it would have been a lot harder to maintain to go back to all those little choices and put toggles on them. Especially with all the complaints around everything that was "wrong" back around NH's debut (with people arguing a lot about how wrong it was).

    There has been a lot of QoL added to updates, which makes me think they did hear some of the most common annoyances people had, but if you weren't there around the first months, you can't imagine the level of drama going on.

    Including stuff that were only problems because of people making up their own rules and getting upset when it was not streamlined enough.

    I don't hear a lot about that anymore, but there was a lot of people trying for a better online player economy (...yeah, not sure why). Their problem was the most common currency, bells, was too easy to cheese/get through cheating. So they turned to another "currency", the Nook Miles Ticket. Since you get it from miles, and miles are rewarded for actually imteracting with the game a lot, it felt more "valuable" to them (hell, they put proof of work into freaking Animal Crossing).

    Since normally tickets have only one purpose on-game and that's visiting a singular mystery island, the miles redeeming machine only gives one ticket at a time with a fairly long interaction. For normal use, it's completely fine. But of course people wanting to use them as money complained s lot about how long it is to spit out a hundred "NMTs".

  • One of the things that don't exist anymore in NH but was still a thing in NL is villagers can move in and most importantly out without you noticing, because you can only convince them to stay if you catch them the day they decide to move.

    In NH they're basically stuck with you forever until they tell you they consider moving, and then you can tell them not too. And you can also try to choose a new villager by meeting random ones on desert islands (though you can still just leave it completely to chance too). Depending on who you ask, some prefer the bit of simulated independence, others can't stand the idea of their "dream villager" leaving if they missed the day.

    By the way the same masked rabbit is living in my NH town right now! She's called Grisette in French.

  • I think the punchline is murder? Maybe?

  • It was certainly pushed on many PCs that had no business trying to run it, especially laptops. But honestly I've used both XP and Vista and even on a computer that could run it, I didn't see anything that justified how much more resources it required.

  • I'd say XP was decent for its time, and 7 was kind of a sweet spot of the NT branch too. Before that 9x tended to become unstable (especially 95, and I've heard Millenium Edition was awful but I never had it).

    Vista, 8, everything since 10, all terrible. Especially since Microsoft has started to push for cloud, AI, live services, automatic translation, total disregard for user settings...

    Yeah.

  • Misspelled "clique" probably.

  • "A gender press is a gender press you can't say it's only a half"

    TJ "Henry" Yoshi, before being taught better

  • I have a quest. I still hate meta.

    My next headset won't be from them, and I can't wait for them to realize they don't give a fuck about VR anymore and abandon it for another fad.

    I won't regret their "metaverse" one bit. Killing their game dev studios is an unfortunate collateral, but, again, if it means they go out of that business, GOOD.

  • It is exactly that. I never truly did that for Civ, but had fun with hotseat sessions of Heroes of Might and Magic 3. IIRC the game literally calls it that, must have been the first I encountered the term.

  • "The AI hallucinated" should be considered a worse excuse than "the dog ate my homework".

  • Made a world of difference back on my Wii (the Wii was still outputting analog).

    The original composite cable was making everything blurry with colours bleeding all over the place.

  • But, his store has nothing to do with X. And, for example, Horses was banned from EGS too.

  • ineptech

  • It's a life sim, it's supposed to be more than just farming. There is a village with several characters to interact with, including potential spouses.

  • They were never worth it for me. I don't know if it's the same everywhere, but even with the discount the games on which they work are always cheaper in physical version.

  • I guess it would depend on the game, but I rarely play games where those are necessary.

    I mean, we've reached a state where controllers have more or less been standardized as 2 sticks, 4 face buttons, 2 shoulder buttons, 2 triggers, usually 2 small buttons used for menus/map. Plus 4 directions on the D-Pad, if it's not used for movement. That's a lot already.

    That said, every once in a while I do get a game in which they go absolutely crazy on stick press commands. No man's sky use them all the time, including a baffling right stick press to sprint.

  • Personally I don't like having anything on stick press (at least for game controls, I can tolerate occasional use to open a menu or something). I think it feels terrible and I have no idea why this progressively became a thing on controllers since mid-00s.

    Worst use of that I've ever found was Fable (at least the 360 version). The game wants you to push the left stick while also using it to move to sneak.

  • Not gonna bet on that. Just in case.

  • I just went to the wikipedia article to check this, and at this point I am not sure what orcas can't hunt.

  • Kind of a terrible message.