Hello, it’s me.
I come to you today because I’ve realized out of every possible game mechanic out there, nothing beats a nice parry. When there’s a flash of light, I hit the parry maneuver, and there’s a satisfying clang it’s the tingliest feeling. I live for it. The enemy gets staggered, I do a cool combo, and the dork-ass enemy tries to attack again. Nope, get parried. It’s great.
So what are some good examples maybe I’m unfamiliar with? Games that I mean:
- Sekiro
- Metal Gear Rising
- Sifu
- Ninja Gaiden 4
- Granblue Fantasy Relink
I also have tried Ultrakill but it’s just too overstimulating for my puny pea brain. It’s a neat game though.


Nine Sols is peak clang and a beautiful game too.
Also the final boss is the hardest thing I’ve ever fought, but if you liked the games on your list, this might be just the right amount of clang clang … clang clang clang.
I can hear this comment! Yeah the final boss took me a few days to get down, but it was do satisfying to learn. The third phase was brilliantly done too. Flashy, but not that hard to learn as it mostly just used second phase attacks with the move (if you know, you know).