- cross-posted to:
- gaming@lemmy.zip
- gaming@lemmy.ml
- cross-posted to:
- gaming@lemmy.zip
- gaming@lemmy.ml
It’s a different story for the more established studios with an existing following and previous titles. Game Oracle found that the use of AI by these studios resulted in a significant 40% to 60% drop in sales.
That’s a huge difference. AI stigma seems to hit competent developers with a lot to lose the hardest, and I’m not sure that game studios are ready to accept it.



In the same way that a reader doesn’t want to read an AI novel, why would a gamer want to pay an AI game?
Ultimately it’s art, and the human connection matters.
I mean, an “AI game” and a game that used AI somewhere in its development are completely different things. The novel being proof read by AI is also fine in my world