RedWizard [he/him, comrade/them]@hexbear.net to Games@hexbear.netEnglish · 2 months agoSubnautica 2 mod makes creatures killable, despite its devs' desire to convince players to "use non-violent and more creative solutions"www.rockpapershotgun.comexternal-linkmessage-square38linkfedilinkarrow-up152arrow-down10file-textcross-posted to: gaming@lemmy.zip
arrow-up152arrow-down1external-linkSubnautica 2 mod makes creatures killable, despite its devs' desire to convince players to "use non-violent and more creative solutions"www.rockpapershotgun.comRedWizard [he/him, comrade/them]@hexbear.net to Games@hexbear.netEnglish · 2 months agomessage-square38linkfedilinkfile-textcross-posted to: gaming@lemmy.zip
minus-squaretake_five_moments [any]@hexbear.netlinkfedilinkEnglisharrow-up8·2 months agoprob ignoring the sequel til it’s out of EA, lost all the mystery from the first game following it though every phase of Early Access. might be a skill issue. arctic one was whatever played a couple hours of it wasn’t really into it.
prob ignoring the sequel til it’s out of EA, lost all the mystery from the first game following it though every phase of Early Access. might be a skill issue. arctic one was whatever played a couple hours of it wasn’t really into it.