(Image alt: 3D rendering of one of the new spring variants. It is much shallower and wider than the previous designs, featuring a water pool around 8 blocks in diameter, surrounded by a sulfur and granite ring. It also extends down into the ground with tuff and granite.)

Of course, the one pictured is only one of many variants, you can see a full list here:

https://minecraft.wiki/w/Sulfur_Spring#Structure

I personally think it’s a good step in the right direction. It’s obviously a response to all the negative player feedback as of late regarding the original spring designs and I feel like it addresses it well.

  • zikzak025@lemmy.world
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    4 days ago

    I guess just…meh?

    They just keep adding biomes for the sake of adding biomes. Like the only innovation they have left is just making the world feel more and more random. Yay, one more thing to have to generate a new world to find, because you already explored too far around the one you made already.

    Nothing they do these days feels like it has much of a point to it, you know? When was the last time they added any new systems or gameplay paradigms? What about, like, adding an economy, maybe? A magic system? Gear that actually does something? How about more weather variety beyond “global precipitation” and “early bed time”? Seasons? Environmental effects for survival mode like heat and cold? Will there ever be another dimension? I’ll even just take stairs and slabs for terracotta and concrete at this point.

    Will Java ever actually get that fancy “Vibrant Visuals” update they promised, or are they just going to shove that in a dark corner and hope everyone forgets about it like the ray tracing update they once promised?

    • thezeesystem@piefed.blahaj.zone
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      3 days ago

      Absolutely same. There’s so much basic shit that I can’t love without on modded like idk the ability to sort your inventory with a push of button or double click to send all same items into another inventory.

      More and more they add things that seem like they will get more people to buy from them. Or something that will help the Minecraft marketplace. Not the actual people.

      Hence the “mini games” of the sulfur cube. Completely stupid nobody is using it like they wanted but it feels like that there trying to make it have more profit with there bugrock marketplace.

      This is just vibes and feels about the recent updates. Have yet to see any update that actually does much of updating antiquated non accessible things.

      • anna@retrofed.comOP
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        3 days ago

        Sulfur cubes have triggered one of the biggest renaissances in technical Minecraft, and the update isn’t even out yet. How can you seriously say nobody is using them as intended?

    • FerretyFever0@fedia.io
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      4 days ago

      I haven’t seriously played Minecraft since the first part of caves and cliffs, and it really feels like they’re just adding shit in.

    • anna@retrofed.comOP
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      3 days ago

      They add new gameplay systems and fundamental mechanics all the time, including entirely new weapon types, a new tier of tools, weapons and armour kn the form of Netherite, the ability to leash entities together which changed technical Minecraft entirely, a new type of ‘wireless redstone’ triggered by sound events in the form of Skulk Sensors, and entities that can interact with redstone literally last week.

      They’re also moving the entire game to Vulkan right now, and datapacks are basically a vanilla modding API now. The game’s changing rapidly.

      I don’t get why people want Mojang to fundamentally change the game into something it is not, or turning it into some kind of RPG, breaking backwards compatibility and risking upsetting large sections of the community. The game is perfectly fine as it is and I am happy about the exact kinds of updates they’ve been making to it.

      I feel like a lot of the criticisms against the game updates come from people parroting common YouTuber’s claims or folks who basically gave up playing ten years ago in their childhood and now mourn their childhood wonder, not people who actually experienced the updates or who play the game regularly. “Why not add seasons or something” can only really come from an armchair fan who hasn’t played the game in a decade, since it ignores entirely how that would fundamentally change every mechanic most builds depend upon, including observer-based machines, anything working with leaf decay, natural builds integrated into the environment, art pieces. Such an update would absolutely skewer the active community.

      • zikzak025@lemmy.world
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        3 days ago

        I’ve been an active player for a while now. I don’t really appreciate the stance you’re taking of immediately framing me as some sort of outsider who hasn’t played in years come to disrupt the “community” with radical ideas. My opinions as a player are just as valid as yours, thanks.

        I don’t know why people are opposed to giving more options for the game to be more like a game. The only thing that we’ve gotten in recent updates are Mom buying us a new pack of Legos to stick with the other Legos we already have. I’ve done everything else to death in Minecraft at this point. There’s nothing new to do, short of starting over and doing it all again.

  • Miner_Fabs@lemmy.world
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    2 days ago

    something i think people miss in the replies here is that Minecraft is largely a sandbox game.

    when it comes to worldgen, some features are meant to serve as setpeices to build around and explore; large lush caves and the newer mountains are great backdrops to build in, and structures like ancient cities are awesome to find and loot.

    other features, however, are meant to inspire players to change them in their own way. the most obvious example of this are villages; some players sprawl them out into bustling towns, others shove the lot of 'em into a large trading hall, and some just make their own house to move in.

    there are even secret villager types in biomes that don’t have them (jungle + swamp) to encourage players to set up their own.

    villages would be less effective, though, if they were already beautiful metropolises that players didn’t ever have to change. the most Mojang ever did towards this were the changes in 1.14; even then, they were careful not to overdo it.

    so sure, there are a ton of ways Mojang could make sulfur springs better past this. they could sprawl them out more, have a custom structure nearby using the new blocks, make the springs have richer colours…

    … or maybe you should go out, find one, and build what you want to see.

  • 51dusty@lemmy.world
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    4 days ago

    what’s the tl;dr on the player issues with the springs? I’ve been on a Minecraft break…

    • oni ᓚᘏᗢ@lemmy.world
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      4 days ago

      I think it has to do with “poor” design, since the springs were quite ugly, frankly.

      This is the “old/original” design.

      • cecilkorik@lemmy.ca
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        4 days ago

        Is that actually what they released like? I don’t play unmodded latest version vanilla minecraft so I’m usually pretty insulated from the garbage they shovel in there, but like wow, that’s really shit. Is that what passes the bar for innovation at Microsoft these days?

        • pwnicholson@lemmy.world
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          4 days ago

          No, that was the first version in a previous snapshot. Even the new ones in this post are not in a real release, just a preview snapshot. Still a work in progress

          • klankin@piefed.ca
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            3 days ago

            Cause I got better things to do that bootlick Microsoft, just so they can peddle Lego to kids

          • cecilkorik@lemmy.ca
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            3 days ago

            Sorry, I was just confused about the status because the “redesigned in the new snapshot” in the title implied (to me at least) that this was an iteration on a existing release. pwnicholson helpfully corrected my misunderstanding to clarify that the previous “release” was also a snapshot, which makes much more sense.

            That said, I am not going to apologise for dunking on the release quality of a shitty billions-of-dollars-corporation that profits off children and families by monetizing a game they didn’t build that is only a really good game because it has a really good community that the company in question does essentially nothing to financially support with their monetized profits. Fuck them, they don’t need your apologism. Minecraft is doing just fine despite them, not because of them.

      • anna@retrofed.comOP
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        3 days ago

        They did look more like pimples than pools, yeah. I am glad they changed them.

      • bishop@lemmy.world
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        3 days ago

        I knew exactly where they got the idea from, and then they made it worse (see: hideous) because we can’t have nice things in official Minecraft.

        If they do a truly great job once, it sets a benchmark they have to hit next time and that’s too much like actual work.