From another site:
There is speculation in the PlayStation homebrew community that the change was a way for Sony to sneak in code that will hamper modders. An online check-in is a common tactic against modded hardware, as it prevents illegally downloaded games from being played on the console unless it connects to the internet, which then begins the process of downloading and installing the latest firmware.
Inconveniencing everyone because of a sale you never had. Brilliant.
So once they switch off the servers, those games will die within a month. Wonderful.
Hmm. So… how long do you think before we start seeing news stories about their DRM servers getting hit with DDOS attacks (or other network fuckery) and no one being able to play their PS4/PS5 games? 😛️
We should. Rendering these systems inoperable will lead to them getting scrapped. If paying customers can’t play their games because of DRM BS whivh doesn’t benefit them at all when it works, they will want refunds
That would be so funny.
They should add always online DRM to windows 11 too. Knowing microslop it would take a few weeks for the to brick millions of systems. No Ddos necessary
Fuck that won’t buy any digital games from them.
Contrary to some belief on social media, this doesn’t mean that if the 30-day limit expires, players will lose access to their game forever – it means that after the timer runs out, players won’t be able to play the game again until they connect their console online, so it can perform a validation check.
Key detail for those that get the free monthly games from PS+.
Still annoying though. It’s not really buying the game anymore, but renting with an indefinite return date.
That is precisely what Microslop was going to do with the XB1 and they got flayed for it.
As long as you can hook it up to the internet
Easy fix: Just send your console on a voyage at near lightspeed whenever you’re not playing. Each time it returns it will be as if almost no time has passed from its perspective.
This was an error that was fixed which was only meant for PS Plus games you pay a subscription for which makes more sense.
Maybe. But this may just be them testing the water to see what they can get away with. Remember when the mandatory psn login was en error? They after a while it became a thing again. Remember A-B pricing? Also an error that was proved true is short time.
Do you have a source?
This would make sense and would give a better image of Sony.
https://80.lv/articles/playstation-now-says-game-license-verification-is-a-one-time-online-check
It works the same way Xbox works where you have to play your digital game you bought one time with internet to verify it once, then it’s good to use offline.
Microsoft got raked over hot coals for this back in 2013. And Sony took advantage of that to their advantage.
This would be horrible if I could afford a PS5
Hasn’t this always been a thing?
On my ps3 there’s always a license date that shows up after a download I was guessing tied to my ps+ membership.
what I think is silly is that they are lowering it to 30 days and that users still haven’t figured out that you don’t own digital shit and never will.
If you want to then you go the high seas like the rest of us have.
When it’s tied to rented games through PS+ membership, I think that makes sense. But this appears to apply for paid, owned digital items.
If SKG keeps momentum in the EU, and possibly even under current consumer laws, this might end up being illegal.
You don’t own digital titles. You have a license to use the software which comes with stipulations that you agree to when you make the purchase. Nothing illegal about it under current laws.
Hopefully, SKG gains traction because it does have to do with this exact topic and would actually fight to give consumers ownership instead of just a license to use.
You don’t own digital titles. You have a license to use the software which comes with stipulations that you agree to when you make the purchase.
The same goes for physical games. Almost all software is licensed, not sold. With physical games the plastic disc acts as the license key.
With modern titles now, yes, sadly that’s true. Gone are the days you can buy a disc and have the game installer actually be on said disc instead of still forcing you to download the game via the Internet.
This was true as far back as the nes if not further. Its literally ALWAYS been true as far as modern video games are concerned.
That is irrelevant to BorgDrone’s point. Even in those days, legally you’re buying a license with that physical purchase.
No, this has always been the case. The only real difference between physical and digital games is that it’s much harder to revoke the license as it’s tied to a physical object.
For digital purchases? I don’t remember having that on my ps3 and 4 days for games that was purchased but then again it’s been literally a decade since I’ve used one.
The free PS+ games sure, you had to have a connection but for games you outright bought, as long as it was on installed your machine it was playable with or without a internet connection. That’s what I remember at least but then again, it’s been a very long time since I’ve used any console.
Idk about playstation, but that’s how xboxs work. Of course the fact that a lot of people swap primary accounts in order to share their library means you need a connection anyways.
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This sort of bullshit is why I stopped buying consoles and instead have bought thousands of games through GoG and Steam.
PS3 launch era Sony is back! But Xbox and Nintendo are also just as bad this time. All that’s left is PC gaming.
I’m happy to be progressively disinvesting from the Playstation ecosystem.
As much as they’ve created so of the greatest games ever, I don’t like what they’ve been doing lately.
I won’t sell my ps5 as it’s still great for many things that I won’t be able to do on Steam Deck/Steam Machine, but it’s getting used less and less.
And I’ll only buy physical games for this console.







