I take my shitposts very seriously.

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Joined 3 years ago
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Cake day: June 24th, 2023

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  • In general, you don’t need to install or update DirectX since it’s implemented outside Wine through dxvk or vkd3d. For other components (e.g. .NET or Visual C++), you should use Winetricks to automate the process:

    List available components:

    WINEPREFIX=/path/to/game/prefix winetricks dlls list
    

    To install a component (e.g. Visual C++ 2015):

    WINEPREFIX=/path/to/game/prefix winetricks vcrun2015
    

  • Do not delete the thread if this answers your question.

    This is my method for GOG and other offline installers.

    To run the installer, I use GE-Proton9-27. Something happened with Wine 10 and some installers completely freeze after a few seconds. Wine 9 still works well enough.

    Create a directory for the game’s prefix:

    mkdir -p /path/to/game/prefix
    

    Then run the installer with Proton (assuming you’ve installed GE-Proton into Steam’s compatibilitytools.d directory):

    WINEPREFIX=/path/to/game/prefix ~/.local/share/Steam/compatibilitytools.d/GE-Proton9-27/files/bin/wine /path/to/setup.exe
    

    Then install the games to the C: drive.

    I like having my games installed outside the prefix (e.g. another directory mounted as the G: drive, or an absolute path in Z:), but for some reason, lettered drives other than C: are mounted as some kind of union filesystem where changes are only written into memory. If you want to have a game outside the prefix, you’ll still have to install it to C: and move the directory afterwards.

    You’ll then have to set up a launcher to manage and launch the actual game. I recommend Faugus Launcher, but Heroic and Lutris are also options. The two most important fields to set are the prefix and the executable path. In Faugus and Lutris, you can set those paths when you add the game. Heroic creates a separate prefix by default, but you can set the prefix math manually in some sub-menu.

    You can select the latest Proton (or GE-Proton) to run the games, downgrading to Wine 9 was only necessary for the installer.


  • Even if we ignore the manufacturing and material costs, changing over the entire production infrastructure (from injection molding to electronics and final assembly) is insanely expensive and would effectively shut down production until all of the verification runs are done. This way they can continue production for the unaffected regions.

    I’m not covering for Nintendo (they can burn in a fire for all I care), but I have worked in an electronics factory and knew some of the process engineers: any kind of change is a massive pain in the ass downstream.




  • First, read the actual ToS. That will spell it out.

    Second, even if they kick you off the platform, what’s the loss? Git doesn’t depend on a single server by design. If you have to switch to a different provider, all you have to do is set up an empty repository on the new platform, change the local repository’s remote, and push. If the goal is to learn how to use git, then managing the remotes should be a part of it.






  • I liked Watch Dogs 1 mainly because I didn’t consume any pre-release media about it. Whatever downgrade there may have been, I was unaffected. The game and its story are about as Ubisoft as they come (and I don’t mean that in a particularly positive way), but it was great for fucking around.

    I also liked Cyberpunk 2077’s launch version, but at the same time, I think the people who are trying to memory hole the objectively dogshit launch state of both 2077 and The Witcher 3 are perpetuating the problem.







  • That entire situation was ridiculous. The major points:

    • Yes, that contract was stupidly favorable to Unknown Worlds. It was negotiated by none other than Chang-ham Kim, CEO of Krafton.
    • Kim later realized that and wanted to back out of the contract because it would’ve made him look like a pushover. He employed the help of ChatGPT, which told him that it was a stupid fucking idea.
    • He went ahead with the plan anyway. He fired Unknown Worlds’ three co-founders for made-up reasons and appointed Steve Papoutsis as the CEO
    • He tried to sabotage the game’s development by disrupting communication between Unknown Worlds and other departments, to push the early access launch beyond the window where the 250M could be earned.
    • Obviously it went to court. Krafton tried to change the story about the reason the co-founders were fired based on information that they discovered afterwards (they kept backups of documents, which Krafton argued was industrial espionage), but the judge was having none of that chicanery.
    • During discovery, the ChatGPT logs and some conversations were revealed that personally implicated Kim.
    • The court ruled in Unknown Worlds’ favour. The judge ordered Ted Gill to be reinstated as CEO (the other two co-founders chose not to return) and the bonus window to be extended by several months to account for the time that they didn’t have conrol of the company.
    • As a last fuck-you, Papoutsis prematurely announced Subnautica 2’s early access launch. Gill had no idea about the state of development.
    • Subnautica 2 then went on to be a massive success, Krafton has joined EA and Activision in the doghouse, and Chang-ham Kim is now known to be both a pushover and a fucking idiot.