who@feddit.org to Games@lemmy.worldEnglish · 5 days agoKernel Anti-Cheat Is an Overreachnooneshappy.comexternal-linkmessage-square52linkfedilinkarrow-up1206arrow-down12cross-posted to: games@sh.itjust.worksgaming@beehaw.orgprivacy@programming.devhackernews@lemmy.bestiver.se
arrow-up1204arrow-down1external-linkKernel Anti-Cheat Is an Overreachnooneshappy.comwho@feddit.org to Games@lemmy.worldEnglish · 5 days agomessage-square52linkfedilinkcross-posted to: games@sh.itjust.worksgaming@beehaw.orgprivacy@programming.devhackernews@lemmy.bestiver.se
minus-squareEcho Dot@feddit.uklinkfedilinkEnglisharrow-up1·4 days agoWell yeah if everyone’s using wall hacks in which case who cares?
minus-square[object Object]@sh.itjust.workslinkfedilinkEnglisharrow-up1·4 days agoNvm, I though you were talking about letting players know of the enemy location only when they are visible, which won’t be easy to calculate without creating some game-affecting latency.
Well yeah if everyone’s using wall hacks in which case who cares?
Nvm, I though you were talking about letting players know of the enemy location only when they are visible, which won’t be easy to calculate without creating some game-affecting latency.