- cross-posted to:
- gaming@lemmy.zip
- gaming@lemmy.ml
- cross-posted to:
- gaming@lemmy.zip
- gaming@lemmy.ml
It’s a different story for the more established studios with an existing following and previous titles. Game Oracle found that the use of AI by these studios resulted in a significant 40% to 60% drop in sales.
That’s a huge difference. AI stigma seems to hit competent developers with a lot to lose the hardest, and I’m not sure that game studios are ready to accept it.



It’s interesting to me that the effect seems more pronounced on more established studios. Maybe it’s because higher profile games generate larger backlashes, or maybe it’s because smaller devs have lower expectations and a more forgiving audience.