The sign that something is good is when I want it to be longer. Who tf has time to get burned out in some 100 hour game they have to force themselves to finished. I think my hard cap for any game these days is 25 hours
The sign that something is good is when I want it to be longer. Who tf has time to get burned out in some 100 hour game they have to force themselves to finished. I think my hard cap for any game these days is 25 hours
Just finished it and it’s like a good TV show. The pacing was great and even if the gameplay portion was a bit mid, they did a good job of adding character moments into it that felt natural in the cutscenes.
I actually enjoy interactive story games as long as the story is good since I feel that added layer of agency (even if an illusion) can add to the impact.
I also don’t really care about how long a game is, I care about how long a game feels. A 100+ hour game that always feels fresh is fun. Witcher 3 or Baldurs Gate 3 both felt like they weren’t dragging on for me and I was kept engaged by his pacing. Dispatch is 8 hours and I probably could have been engaged for another 8 if they kept the story pacing they had, but they kept it at that length because they didn’t.