Oh those guys? Yeah those are just the dozens of professional voice actors we could afford to hire with our tiny baby game studio budget! And those guys? Yeah that’s just our 7-person “engineering” team. What do you mean your entire studio is 4 people?

suck off me


(for the record I’m not dunking on Hades or Hades 2 as a game this is just something that pisses me (and I assume only me) off)

  • insurgentrat [she/her, it/its]@hexbear.net
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    20 days ago

    They are though, for the purposes of classification. Tiny teams can’t afford this stuff and go without things like like polished VA.

    A game on the scale of hades 2 can’t be achieved by an indie dev, that’s fine. Supergiant found success and grew, now they can make games with a level of polish and scope Indies can’t achieve.

    Good for them! Good for us!

    • ZeroHora@lemmy.ml
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      20 days ago

      But they do this level of polish with voice actors and music since Bastion, their first game. Logan Cunningham and Darren Korb are part of Supergiant.