• borth@sh.itjust.works
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      4 months ago

      Then Alphabet will come up with a new bullshit idea, “remove the limits for ‘trusted’ advertisers” so that they can inject more code than allowed as long as they keep paying for their ad “partnership”

    • TootSweet@lemmy.world
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      4 months ago

      I really hope you don’t know about this 4GB limit specifically because you’ve run up against it while doing anything real-world.

        • TootSweet@lemmy.world
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          4 months ago

          I’ve made exactly two projects that utilized canvas, both of which I “released” in a sense. One contains 248kb of JS code and the other contains 246kb. That’s before it’s minified.

          So I guess that means I did my canvas code right. Lol.

          (Unless you meant 3d canvas or WebGL stuff with which I haven’t played.)

    • mrinfinity@lemmy.world
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      4 months ago

      It would just slowly accumulate it over time, little bit here, little bit there until it has a fleet of stuff to serve you in a queue, so while you’re making more and more bits for more videos, it’s serving you videos while you make bits of new videos and sharing them over websockets that JS CDNS force-feed our browsers to centralized servers to offload similar users with similar ad-tastes to also help compile.

      Some shit like that. Adtech is cyber terrorism. Never forget.