Apple has a long history of insanely expensive ( but quite high quality) displays.
There are photographers and design professionals out there, but it’s pretty niche market. That’s what the Vision Pro seems to be aimed at. But it’s not very good for mouse based design, and harder to trust in the usual proofing/editing environment. Plus wearing it for an 8-10 hour shift is never going to happen.
You are right, Apple also has some legit professional staff. And if the person using it gets paid a lot, then a one time hardware purchase becomes negligible.
Accurate fine motor control and even basic stuff like typing does seem not quite fleshed out, so that is indeed an issue. But I don’t think it’s a deal breaker that you can’t do long shifts with it, since you’d probably only use it for certain tasks.
Even more of a niche, but I could see it for something like architects. Both for work and to maybe even present to clients.
But they’re not at all designed for use as shared devices, not even proper local multiuser support (any devs who want that has to craft it all by themselves from scratch), so collaborative work or simultaneous display and interaction doesn’t work well with them. In fact it would be easier to just let a client see 3D stuff on an ipad with an AR app.
This was my feeling after seeing it too. Architects also love to see models and more tangible things, even printouts in my experience.
Offering a fully rendered environment sounds amazing but someone would have to do a lot lore work at the office before presenting it to the client because it would look less complete than simple foam models can.
It may be useful for investor presentations for really large projects (Saudis or UAE style projects), but again, those are pretty narrow audiences and so expensive that bespoke displays could be viable.
Apple has a long history of insanely expensive ( but quite high quality) displays.
There are photographers and design professionals out there, but it’s pretty niche market. That’s what the Vision Pro seems to be aimed at. But it’s not very good for mouse based design, and harder to trust in the usual proofing/editing environment. Plus wearing it for an 8-10 hour shift is never going to happen.
You are right, Apple also has some legit professional staff. And if the person using it gets paid a lot, then a one time hardware purchase becomes negligible.
Accurate fine motor control and even basic stuff like typing does seem not quite fleshed out, so that is indeed an issue. But I don’t think it’s a deal breaker that you can’t do long shifts with it, since you’d probably only use it for certain tasks.
Even more of a niche, but I could see it for something like architects. Both for work and to maybe even present to clients.
But they’re not at all designed for use as shared devices, not even proper local multiuser support (any devs who want that has to craft it all by themselves from scratch), so collaborative work or simultaneous display and interaction doesn’t work well with them. In fact it would be easier to just let a client see 3D stuff on an ipad with an AR app.
This was my feeling after seeing it too. Architects also love to see models and more tangible things, even printouts in my experience.
Offering a fully rendered environment sounds amazing but someone would have to do a lot lore work at the office before presenting it to the client because it would look less complete than simple foam models can.
It may be useful for investor presentations for really large projects (Saudis or UAE style projects), but again, those are pretty narrow audiences and so expensive that bespoke displays could be viable.