AOE 3 is still a superior game to 4, which is largely a regression for the genre.
Which is pretty funny because I distinctly remember AOE 3 being seen as a regression from 2.
I do remember liking the home city mechanics. Almost a roguelike in that you could improve your games over time out of band
I honestly prefer AoE 1, though I like both 1 & 2. Everything past 2 feels wrong.
Metaprogression
I think the home city shipments, training on blocks of 5, and no resource drop-off were vast improvements.
o7
I’m surprised it stayed up this long. This game was bad.
Good reminder I wanted to try out AoE3 Definitive on my Steam Deck, so I finally did. Plays great. I borrowed a community layout but tweaked the controls a bunch.
Huh, it seems like that kind of game would be terrible on a controller. How does the game feel to play?
It was fine. I even played the new Age of Mythology on Steam Deck as well before a patch broke it. I’ve played a few other RTS’s as well.
I only play single player and I’m more of an economic slow player, and I was doing it for simple skirmishes or campaign missions. Of course with harder difficulties, more enemies, a larger map, or even multi-player I doubt it’d be practival.
But with some control tweaks on the Steam side, I can play a decent single player RTS game effectively.
If things get hectic, I save and go to my desktop. That didn’t happen in AoE3 yet though.