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Posts
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990
Joined
2 yr. ago

  • Fascism isn't on the rise because of hatred in social media, that has always been a problem and its bigger than social media itself. It's on the rise because social media just gave these people an easy way to voice themselves, which in turn can spread to others with a lack of critical thinking. People do that shit without anonymity too, it's not exclusive to the online world either. It stems from societal issues.

    Digital ID just places more restrictions on freedoms, gives the state more control over it's citizens. It doesn't solve anything, that's all lies, to convince people it's a good thing. Unless national intranets are deployed and the cables abroad cut, you are never going to fully control the web.

    Anyone should be able to share their voice, with anonymity if they so choose. Letting the bad actors ruin it for the rest of us is a shitty take.

  • Let me tell you, the average Rust player doesnt care and Facepunch know it.

  • Man American talk shows are so weird. Do they have applause and laughter prompts?

  • Its because its used in schools, they learn it, they become reliant on it, its in their workplaces, at their home.

    Its why Microsoft dont really care if you pirate Windows, the more people using it, the more reliant they are on it, then they cash in big time at the enterprise level. Same with Photoshop etc etc.

    If we taught how to use Linux instead...

  • Fair enough. Seems like my hope for them is slim, I was expecting similar corporate practices anyway, but seems they have bigger problems with development decision making.

  • I dont know why they chose to chase graphics, it wasnt important for the first game, it wasnt going to be important for the second. I suppose it could have been Paradox controlling decisions.

    We just wanted more systems and simulations.

    I hope that CO can move on and make some great games.

  • Stationeers has been early access since 2017, instead of finishing it, they made another game and now have two more games in development. This new game will suffer the same fate, guy has all these ideas and promises but never executes on them.

    He saw the KSP situation and is trying to capitalise on it, instead of finishing things people already paid for.

  • Dean Hall. All you need to know that its going to be abandonware.

  • You are downvoted for your first part. Nobody is dog piling or being cultish, the person is just being a moron.

    We know why they might be used, we just dont want video games demanding shit we dont actually need.

  • Not at all. PCs do and have functioned without, forever.

  • They certainly leave a lot to be desired, but AAA is just "had way too much fucking money to make this".

  • They will pay for SEO. You can't type 99% of shit into search engines anymore without some product appearing before the actual thing.

  • Basically any multiplayer AAA slop recently.

  • You are missing the point entirely. This shit should not be required to play a fucking video game.

  • Yes... it was a rumour from a leak back then, before your tweet even. We knew pretty much everything beforehand.

  • Blatant cheaters are what cause the problems.

    There are "good" cheaters today, that are less skilled players and rely on cheats to be better. They fly under the radar, not making their cheating obvious. The end experience to others is that could have been a good skilled player and not a cheater.

    If someone has any sort of cheat that makes it obvious, then that would be dealt with. If cheaters have to disguise themselves as real players, then it severely limits what they can do. And to other players, it makes no difference at that point.

  • There's no solution that solves it. There never will be.

    "Devs are lazy" boils down to management deciding to take a shortcut. Implementing a kernel level AC, as a "that will do" solution, instead if investing in a better one.

    I dont know what you are suggesting with trust, that can only apply with private games. Valve do have a "trust factor" system too, which uses data from your entire Steam account to determine how likely you are to cheat or not.

  • It was pretty obvious from the get go that my main concern is intrusive anti-cheat solutions.

    Either way, the bulk of anti-cheat should be server yes, a basic client-side AC can exist alongside it to capture the most basic of cheats. Although entirely server side would be fine.

  • I've come across many, is it annoying? Sure. Is it the end of the world? No. You just leave the lobby/server and go in a fresh one.

    No cheating is bad enough to justify a rootkit.

    I've also been called a cheater a lot and they always sound very convinced even though they have no idea at all. I imagine these are the same people constantly complaining about cheating.