Thats a noble principle but it doesn't really work when the game is an older or somewhat obscure one without much developer support left. Especially online games that have some fuckery preventing them from running via proton/wine.
I know it's more of an edge case, but theres dozens of us holding onto some shitty 20-year old MMOs
Classic "the product/UX doesn't need fixing, you're just using it wrong" mentality. Not exactly how you win users on your side.
Agree on this point though