

No, it’s not that simple.
Of course they can shoot down Western planes in a war. The question is how consistently and how many losses they would suffer in return. At the moment, everything looks like the Chinese air force is extremely poorly trained and, obviously, very inexperienced from top to bottom, which puts them at a significant disadvantage, even if we assumed - which I don’t think is likely - that their equipment is competitive with the West. There’s a reason they are trying to bribe experienced Western pilots to get some infusion of institutional knowledge.














It’s an acquired taste.
I played a mod that turned Escape from Tarkov into a singleplayer game a few years ago (never played it online myself); a PvE mode has since been officially released, but I haven’t looked into it. The tension and intensity of it, the risk/reward to every move you make combined with the pretty high realism do make for an interesting package. Incursion Red River really impressed me for pretty much the same reasons, even in the relatively early state that it was in when I last tried it out. I lost any interest in online gaming a long time ago, so I only care about PvE.
My favorite has to be Witchfire though, thanks to its fantasy steampunk setting and immensely satisfying combat that reminds me of the original Painkiller (which makes sense - both are from Poland), but it’s way more polished in every way (no pun intended). It is admittedly much easier than the above two and needs more content, but what’s there is already very impressive and - in my eyes at least - a neat introduction to the genre, especially if you don’t care for modern military stuff. Witchfire is also one of the best-looking games out there right now, both in terms of tech and art style.