monica_b1998@lemmy.world to Linux Gaming@lemmy.worldEnglish · 8 days agoWine 11 rewrites how Linux runs Windows games at the kernel level, and the speed gains are massivewww.xda-developers.comexternal-linkmessage-square118linkfedilinkarrow-up1907arrow-down13cross-posted to: games@lemmygrad.mllinux@programming.devlinux@lemmy.mlgames@hexbear.netsteamdeck@sopuli.xyzhackernews@lemmy.bestiver.se
arrow-up1904arrow-down1external-linkWine 11 rewrites how Linux runs Windows games at the kernel level, and the speed gains are massivewww.xda-developers.commonica_b1998@lemmy.world to Linux Gaming@lemmy.worldEnglish · 8 days agomessage-square118linkfedilinkcross-posted to: games@lemmygrad.mllinux@programming.devlinux@lemmy.mlgames@hexbear.netsteamdeck@sopuli.xyzhackernews@lemmy.bestiver.se
minus-squaregrue@lemmy.worldlinkfedilinkEnglisharrow-up14·8 days agoSo basically, both esync and fsync are enabled by default for almost everybody.
minus-squareSmoochyPit@lemmy.calinkfedilinkEnglisharrow-up7·8 days agoAssuming that most non-technical users (who wouldn’t research and enable it) are probably using Wine/Proton through Steam: yeah.
So basically, both esync and fsync are enabled by default for almost everybody.
Assuming that most non-technical users (who wouldn’t research and enable it) are probably using Wine/Proton through Steam: yeah.