• Drunk & Root@sh.itjust.works
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      3 days ago

      you can but its a pain in the ass. i was expiermenting on my old iphone before i switched to graphene and you need a apple devolper certificate for 100 dollars a year and a seperate computer

      • xan1242@lemmy.dbzer0.com
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        3 days ago

        You do not need a dev account.

        The process to sideloading on iOS requires you to use something like AltStore and self-sign the app package (IPA) with your own Apple ID.

        The signature is valid for 7 days and you can do it with up to 10 apps.

        Normally you need a computer in the network with a server that communicates with the sideloading client on the device to perform the signatures, however there are workarounds to do this all on device too (just needs internet access).

        Does this suck? Yes. But the reality is, I hadn’t have had the need to use it. There are (mostly) niche reasons you’d do this (JIT emulation, modded apps, unapproved apps).

        But to be real here, to most people this just isn’t worth it. There are emulators on the App Store now too, so what’s left there aren’t things most people need.

        Is there a bigger argument to be made here on how the need is also silenced by NOT having it easily accessible? Yes. But, do keep in mind, most people don’t bother on Android today already anyway.

      • flying_sheep@lemmy.ml
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        3 days ago

        I thought it’s only possible through “alternative app marketplaces” on top of all that?

    • T156@lemmy.world
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      3 days ago

      Were Apple not forced to permit installs from files recently? Or is that still in the process of being appealed?

      • flying_sheep@lemmy.ml
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        3 days ago

        Alternative app marketplaces exist, but they still have to pay apple per install, every dev needs to be registered with apple, and so on.