A mining incremental inspired by Motherload, Dome Keeper and Super Mining Mechs with some added automation - Chipmatic looks like one to keep an eye on.
It’s fine. Takes several ques from Motherload, but fails to capture the spirit of the old game. There’s no falling, no damage, no over-pressure, and no risk of disaster that gave the original game such an impact.
The stress and urgency is a big part of what made Motherload so beloved. This new game is very much on the casual side. It makes up for the lack of risk by adding more depth to the mechanics via the automation.
If you’re like me and loved the old flash game, then this game may not do it for you. For anyone else though, this is a decent casual game that might be interesting.
It’s fine. Takes several ques from Motherload, but fails to capture the spirit of the old game. There’s no falling, no damage, no over-pressure, and no risk of disaster that gave the original game such an impact.
The stress and urgency is a big part of what made Motherload so beloved. This new game is very much on the casual side. It makes up for the lack of risk by adding more depth to the mechanics via the automation.
If you’re like me and loved the old flash game, then this game may not do it for you. For anyone else though, this is a decent casual game that might be interesting.