Curious about y’alls opinions on this. I like the idea of getting new people to experience an older game by aligning it to modern graphics and accessibility standards. But capitalizing on nostalgia with quick updates to that make it look modern rather than making new games seems like just more of studios trying to squeeze money out of us.

  • cbarrick@lemmy.world
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    5 months ago

    \1. Many retro games were made for CRT TVs at 480p. Updating the graphics stack modern TVs is valuable, even if nothing else is changed.

    \2. All of my old consoles only have analog A/V outputs. And my TV only has one analog A/V input. The mess of adapter cables and swapping is annoying. I want the convenience of playing on a system that I already have plugged in.

    \3. I don’t even still have some of the consoles that play my favorite classic games, and getting retro hardware is sometimes difficult. Especially things like N64 controllers with good joysticks.

    Studios don’t need to do a full blown remake to solve these problems. But I’m also not going to say the Crash and Spyro remakes weren’t welcome. Nintendo’s Virtual Console emulators toe this line pretty well.

    But studios should still put in effort to make these classic games more accessible to modern audiences, and if that means a remake, that’s fine with me.

    (I’m mostly thinking about the GameCube/PS2 generation and earlier. I don’t see much value in remakes of the Wii/PS3 generation yet.)

  • onlooker@lemmy.ml
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    5 months ago

    Are people asking for a Bloodborne remake? I always thought they just wanted a port to systems other than PS4. Which I still think Sony should do.

    • ResoluteCatnap@lemmy.ml
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      5 months ago

      I believe you’re correct. I can’t speak for other people but for myself it is not that i want a bloodborne remake or remaster. I just want a PC port.

      I’m not paying a subscription to stream the game to my PC. Im not buying a ps4 to play a single game. And i believe I’m not entirely alone in this

  • Ghostalmedia@lemmy.world
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    5 months ago

    IMHO, it depends on the game and the remake. The old Halo games are probably the best case study on what to do and what not to do.

    Halo CE - Don’t do that. The game was old enough to warrant major texture, geometry, and animation upgrades, but the developer also completely changed the art style.

    Halo 2 - Do this. It’s the old art style, but with more detail. The game looks like how you think it looked, until you toggle the old graphics on and see how it ACTUALLY looked.

    Halo 3 - Do this. The game was in good enough shape to just need a few frame rate, texture, and resolution bumps. New animation and geometry wasn’t needed, and avoiding that was the right call.

    • saltesc@lemmy.world
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      5 months ago

      Unfortunately it depends on who’s doing it. Who’s creatively in charge and what freedom they get.

      At the moment, it’s reliably bad. Even when the vision is good, it’s dominated by invested poo poo.

  • BudgetBandit@sh.itjust.works
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    5 months ago

    I don‘t want Remakes. I want Re-Imaginings!

    Don’t give me Final Fantasy 6 Pixel UHD 4K with the same old boring Battle System - give me a new game with the same story!

    Or heck - let me play as the bad guy! Make it “The legend of Zelda - The Rise of Ganondorf“ where you’re doing the stuff that happens between kid-Link and grown-Link in Ocarina of Time