First of all: Please don’t tell me how impractically this might be or confusing or whatever. This is like a thought experiment and let’s be honest: We don’t JUST want efficiency when modding our desktops – we also want it to look sick and individual and have people watch in admiration – or something like that. So keep that in mind before dismissing rightaway :-) thanks!

  • I recently thought about a concept of tiling window managers. I don’t know If this already works out of the box in some window managers. It was originally how I understood the concept of “tiling window managers” before I really got to know how they worked.

My general idea: Everything is just tiles on a larger canvas - with some exceptions everything visible can be laid out as a position on the screen. Also widgets are just tiles placed next to each other. There can (imho should) exist some rules for easy sizing of tiles / widgets, but that’s details. I sometimes have the problem of working with one main application, but having to look up two other things A) and B) one after the other. I would switch between two screens all the time, but more ideally I would only move my screen slightly to get a look on either A) or B) while in both situations still having my main application in view. Moving between apps can be done simply with arrow keys (e.g. super + arrows) or mouse. There’s also quickjump-positions. For example pressing 1 2 3 4 etc would move the screen to a previous set position (and could also preset the focused application)

Similar to a smartphone the background can move along in a more subtle way.

The login screen would just be a different place on that canvas - for security the rest outside the view has to disappear even when invisible while logged out (to avoid weird security issues :D

possible exception: An exception to “everything is in the canvas” could be when maximizing a focused application: Then the actual application is moving in front of the view (while the rest of the canvas is getting slightly further away). Some nice blurring could make that really nice. If the application tile isn’t in the screen’s aspect ration before it will change its aspect ration in the same motion while moving.

So in short: Instead of having tiles fixed to screens why not have tiles everywhere and move the screen step by step.

A lot of hotkeys need to be thought about here of course. Also specialized behavior to resize tiles. Increasing the width/height or changing the aspect ratio would require moving surrounding tiles around in certain situations, but these shouldn’t bee too complicated. Again: some rules about minimum/maximum values for width/height/desired aspect rations could help.

Even the angle of viewing could be changed in some situations not in situations where switching often is required. But I’d love me some nice rotation and translation when locking my screen :-)

What do you think?

( I might cross post this to reddit’s unixporn subreddit later as well)

  • Strayce@lemmy.sdf.org
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    11 months ago

    I really, really like this. To add some complexity can I suggest being able to zoom out and in as well?

    • exocortex@discuss.tchncs.deOP
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      11 months ago

      That would be possible of course, and I like it. But in my mind this would be reserved for special functions only as it can quickly become gimmicky. (Think these early 2000s rotating cube-workspaces and so on :-) )

      A usecase could be that a lock-screen would be further away and locking out would move towards it. Or even turning the view in a different direction?

      • Strayce@lemmy.sdf.org
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        11 months ago

        I do see your point regarding it becoming gimmicky, but I feel like it’d be useful for arranging windows and jump positions. I can also see a “Now where did I put thing X?” situation arising and it’d be handy to get an overview.