The game leaves a sour taste in my mouth. Stunlock fucked over their playerbase with Battlerite, shifted dev focus onto a Battle Royale, which was supposed to be a gamemode, made a standalone game, fractured the community, then took what they had so far and rehashed it for a yet another new game.
I didn’t know about their previous games and feel like I missed out as Battlerite looks interesting. Very poor decisions there though and seems like they killed their own game by chasing the BR trend.
Hopefully they have learned something from that and I see that V-Rising is now playable offline when it wasn’t initially, which gives me some hope.
Battlerite in it self was a second attempt by SLS, first was Bloodline Champions. Battlerite took what BLC was and made it super polished, I loved the gameplay, it was truly all skill, had a very WoW arena feel to it.
But it just seems that this is not a formT that people are into. On the one hand I get it, it is kind of sweaty, OTOH, the matches were super short.
Other notable examples of short burst fun competitive games, that just missed the mark for the general public: OmegaStrikers (basically as dead, still not quite there) and SpeedRunners (still a good pickup for playing with friends, if you strictly play together and don’t practice outside of your group, endless fun).
I’ve had it in Early Access for a while. It’s a great game!
The game leaves a sour taste in my mouth. Stunlock fucked over their playerbase with Battlerite, shifted dev focus onto a Battle Royale, which was supposed to be a gamemode, made a standalone game, fractured the community, then took what they had so far and rehashed it for a yet another new game.
I didn’t know about their previous games and feel like I missed out as Battlerite looks interesting. Very poor decisions there though and seems like they killed their own game by chasing the BR trend.
Hopefully they have learned something from that and I see that V-Rising is now playable offline when it wasn’t initially, which gives me some hope.
Battlerite in it self was a second attempt by SLS, first was Bloodline Champions. Battlerite took what BLC was and made it super polished, I loved the gameplay, it was truly all skill, had a very WoW arena feel to it.
But it just seems that this is not a formT that people are into. On the one hand I get it, it is kind of sweaty, OTOH, the matches were super short.
Other notable examples of short burst fun competitive games, that just missed the mark for the general public: OmegaStrikers (basically as dead, still not quite there) and SpeedRunners (still a good pickup for playing with friends, if you strictly play together and don’t practice outside of your group, endless fun).