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Sundray@lemmus.org to RetroGaming@lemmy.worldEnglish · 6 days ago

Fukio Mitsuji – What Makes an Interesting Game? (1989) - shmuplations.com

shmuplations.com

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Fukio Mitsuji – What Makes an Interesting Game? (1989) - shmuplations.com

shmuplations.com

Sundray@lemmus.org to RetroGaming@lemmy.worldEnglish · 6 days ago
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This installment of Fukio Mitsuji's Game Design essay series takes a closer look at kakehiki, a Japanese term meaning "tactical back-and-forth."
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