Ask me about:

  • Science (biology, computation, statistics)
  • Gaming (rhythm, rogue-like/lite, other generic 1-player games)
  • Autism & related (I have diagnosis)
  • Bad takes on philosophy
  • Bad takes on US political systems & more US stuff

I’m not knowledgeable about most other things

  • 101 Posts
  • 179 Comments
Joined 1 year ago
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Cake day: September 15th, 2024

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  • I mean that is pretty much what AI bros want to do… and/or maybe already doing

    From a researcher/developer perspective: the biggest bottleneck that affects current-gen AI is the lack of high quality training data; the more high-quality (a.k.a. human-generated and not complete shitposts) training data, the better. What people write on their computers would probably overwhelmingly be high quality. That means, without major technological advancements… if AI companies have access to the types of contents you just described, it is very much in their interests to use them

    I don’t 100% agree with this view, but if you subscribe to Prof. Emily M. Bender’s thought of seeing AI models as plagiarism machines, maybe you can say that AI is “stealing your soul”











  • zlatiah@lemmy.worldtoAsk Lemmy@lemmy.worldWhats the worst game mechanic?
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    6 days ago

    Something that hasn’t been mentioned: difficulty variations that only change stat penalty. These get really annoying for people who enjoy challenging gameplay…

    Case in point, unmodded Skyrim’s legendary difficulty where the only difference is that you do 0.25x damage and take 300% damage. Instead of providing challenging gameplay that forces you to use gaming skills or think, it just makes the game more annoying to play & limits player build options (stealth is mandatory as any other playstyle deals no damage and results in you getting kill-animation’d…)



  • Replying as someone with diagnosed depression (“Major Depressive Disorder”, isn’t as bad as it sounds) which apparently first started in teenage years

    For me “talk therapy” (such as CBT) has never been ineffective, but not effective to the extent that I considered my depression “managed” so to speak. I’d always have negative thoughts, bad feelings, etc… I was reading The Feeling Good Handbook and became open to the idea of medication, so I was put into contact with a psychiatrist a few years ago who decided to put me on a very low dose antidepressant (10mg fluoxetine/Prozac per day), later upped the dose (20 mg/day, still low)

    A week or so after being put on antidepressants (a very low dose, mind you), a large part of my depressive symptoms just… went away. I’m no way near being “constantly happy” or anything; it’s just that the depressive thoughts left. And it was significant enough because I don’t think I’ve ever achieved that with talk therapy

    There was an extended period a year and a half ago when I stopped medication due to relocation, and depression came back after like a month or so, but it could have been compounded by the fact that I got a bone fracture back then & was not in a good mood in general… but the symptoms went away again after a week or more of me restarting medication. I stopped medication again 3-4 months ago for another relocation, and depression hasn’t come back for me yet

    My understanding is that antidepressants, depending on the type, alters the body chemistry… so depending on where someone’s depression comes from, antidepressants is sometimes the most effective treatment out there (for many others, talk therapy is the most effective). Since it appears that my source of depression is due to losing the genetic lottery, antidepressants probably was the perfect solution. But realistically psychology/neuroscience don’t have enough research funding despite how important and interesting they are, so we don’t actually know that much regarding how antidepressants work… just that they work quite well for some people

    And to answer your question: no not really. It just “treats” depression and is not always effective. Happiness seems like something very much separate, but can probably be induced by certain controlled substances (which are highly addictive and bad for you)











  • Exact number is between 3100-3200 EUR/mo after tax. My current salary is fixed by the government and is under a preferential tax treatment (no income tax first 3 years, only social security)

    Number might seem low… but in comparison, the country’s median salary is like 2500-2600/mo, 2800+/mo where I live. I also don’t spend a lot (I literally don’t know how to spend more than half of my monthly salary at the moment) so I feel like a king here lmao

    The literal same job title I had in Chicago was $61,008/yr exact before tax in Chicago and I definitely felt poor. Enough to survive, but poor


  • Never been fired fired as I haven’t had that many jobs and jobs in academia usually don’t officially fire someone… the closest one I had was pretty wild though

    I was taking a summer job in college on a clinical research project; part-time job, we got assigned working hours at the beginning of each week. I was one of the few students who did not have clearance for clinical/counseling work so I could only do lab work. My performance wasn’t the best and I couldn’t do anything besides processing samples, so after 2-3 weeks they stopped issuing me work schedules and I was “fired”… or at least that’s what I thought. Later it turned out the lead professor and the entire project got into a massive scandal (sexual harassment, bullying, etc… got on local news) that eventually got the professor fired (tenured btw so they can’t be officially fired, uni “convinced” them to leave), so every student worker was essentially laid off at that moment. Probably likely that the entire research team got something akin to a stop-work order earlier so that’s why I never got work assigned for those weeks…

    So yeah, the answer was a combination of 1) I wasn’t that good of a worker and more importantly 2) the entire project we were on got into a scandal and was terminated



  • Anyone remotely interested in Japanese music, J-pop, or rhythm games might have seen some music being labelled with something like “BOFU2017” or “BOF:NT” in song names, and a lot of these music have surprisingly high production value. This actually has some rather interesting history

    So Beatmania was a DJ simulator rhythm game released by Konami in 1998 that was an inspiration for a lot of music games in the future. The Be-Music Source file format was developed for a community simulator of Beatmania. Later, BMS evolved into essentially its own rhythm game (which anyone can play btw, beatoraja is even available on AUR), and the community forbade players from playing official Konami charts (referred to as “illegal charts”)

    In order to increase the amounts of content available for BMS, the community decided to host BMS creation competitions to encourage players to make more BMS… the flagship event is called “BMS of Fighters” (BOF), hosted annually starting from 2004. All music from the events are completely free and libre: as in, free as in both freedom and free beer. And the competition is fierce; a quick search on YouTube will show some top-ranking songs and their production values tend to be very high (… and there are some shitposts too, we don’t talk about Mopemope or that stupid Kirby song)

    Obviously because of the libre nature of these competitions, a lot of these songs end up getting picked up by various rhythm games that are not BMS at all. The most popular rhythm games (like DDR, maimai) tend to have a generous collection of the top ranking BOF charts. The low-budget games even more so: when I was in China for two months and saw a lot of local arcade games (basically Chinese clones of maimai, DDR/PIU and Dancerush), guess what songs they have the most! Muse Dash which also started as a Chinese indie game also has a ton of BOF songs; in fact, Blackest Luxury Car, a song which I strongly associate with Muse Dash’s entire identity (they even have a stage modeled after the song), was in fact… a song from BOFU2017

    It’s hard to tell but I wouldn’t be surprised if BMS have a wider societal impact on rhythm game music and even the entire Japanese music genre as a whole. A lot of the artists behind top-ranking charts probably got contracts with various rhythm games… or maybe even beyond those. One funny example I know is that one artist became the lead composer of a gacha game that grossed $18M last month; the game in question is almost universally praised for their good soundtracks

    As for the BMS themselves… distribution is not centralized whatsoever, especially for less popular songs. Some are on Google Drive, some on OneDrive, some on certain hosting websites, some only in packaged archives that some people are thanklessly maintaining… but anyways it is rather fascinating

    Also the 2025 BOF started on October 3rd and is ongoing now. The portal for all BOF events are here: https://bmsoffighters.net/