Gotta replace the fluoride with something.
Those are Squidward legs.
I really like the tomato. Kobato has this whole story in his head that relies on the other person not being a ditz. That’s why Osanai is such a good fit for him, be it opponent or otherwise, as she would never defy his expectations like that by being so unintentional. I’m really looking forward to seeing how their interaction continues.
Sotn and Super Metroid are definitely ones I have in mind when it comes to positive examples. Axiom Verge is pretty darn good, too.
Other decent ones include AM2R, Bladechimera, Guacamelee, the NES’s Blaster Master, and most of the Castlevania/Bloodstained ones.
Negative examples below:
Metroid Dread - I hated the stealth and the qte
Ender Lilies - bosses are meant to happen at exactly one difficulty
Gestalt Steam and Cinder - puzzley enemies that grind movement to a halt, bosses with immunity phases, the stun mechanic for bosses that meant more cycles if you didn’t gain enough meter or miss your shot, absolutely bonkers plot, artificial barriers to character power
Hollow Knight - this is a platformer first and a motroidvania second. No flow for me, thought I understand that so many people love it. Ori feels like this as well. An some point, both were just about not hitting spikes.
Wonder Labyrinth - the aiming
All the Shantae games. I really enjoy them except when there’s bottomless pits. And there’s always bottomless pits.
There were also a few that weren’t bad, just didn’t quite catch me: Vernal Edge, 9 Years of Shadows, Timespinner.
Flow. Don’t interrupt me. The rest of this just is about it in various aspects.
Make it feel good to move from the get go. Don’t make progression about getting rid of negative traits.
Combat as well. There’s a trend of making the player halt their progress to handle an enemy in a certain way (e.g. gotta wait for the telegraphed shield drop) and that makes backtracking and exploration tedious. It can be challenging going through the first time, but don’t interrupt me with the same thing over and over. Let me ignore the puzzle/timing element by being overpowered or at least let me bypass it with increased mobility.
I prefer bosses (and terrain) that can be overcome with skill or preparation. Like if you book it to them with minimal exploration they’re hard but not impossible, but if you explore everywhere you can and find everything it should be easier. Don’t artificially keep the player’s abilities capped to make things more difficult. Also, no invincibility phases, please.
I dislike items that only provide access like key cards. Every item that opens up more map should be useful in some other way.
If there’s a plot that is more complicated than can be explained in two sentences (Find the Metroid. Kill Dracula.), please make it good. Have non-cliche characters, plots that I can’t immediately poke holes in, plot that isn’t contained in logs that real people would never keep, and reasonable time frames for world changing events to occur. Those things all rip my suspension of disbelief to shreds. Don’t make me sit through world building info dumps. Let me skip scenes and tutorials in case it’s my second time through.
Turtrucken
Yor background is nice.🥁🥁🛎️
I thought this was the new CentOS logo.
Does this include people on expired visas due to the snail’s pace of the bureaucracy required to renew them? They had fallen so far behind that they just said all the documents were good for an additional year last year. https://www.theportugalnews.com/news/2024-06-26/government-extends-validity-of-immigrant-documents/90196
It’s not ripe yet. Sure, the green is gone, but the brown spots haven’t started to show up yet.
It’s a single language and for English speakers, but Practice Portuguese says it’s made in Portugal and run by an LDA there.
It has some gamification elements if you want, but isn’t intrusive about it if you don’t want that.
You smell wonderful.
Giant sloth, we’re in the pleistocene.
You smell wonderful in this pleistocene.
(Caption mentions Witcher et al and this is the best I can come up with.)
Many criteria are used to pick best in breed for the cyberdog category including traction, the total length of wiring, and quality of audio equipment (especially the subwoofers).
Even when it’s not the main focus, it’s always enjoyable when there’s some real love put into a cooking or eating scene.
That’s pretty surreal like all those family sitcom episodes where they save an orphanage by winning a battle of the bands came to life.
Could it be a good candidate for federation? There’s already a few naming standards that would allow a bit of a common ground. And maybe eliminate a few of the big points of failure.
As an admin, I prefer no swap on prod machines because I’d rather have the oom killer kill a process that will automatically be brought back up or replaced than grind everything to a crawl swapping. A dead process can be restarted. A swapped to death server can be challenging to even get into.
Yep, it’s on the CDC’s top ten public health success list. I moved to a different town in my 20s that only started adding fluoride ten years prior. A dental hygienist recently told me she could tell I wasn’t originally from the area because my teeth were too good for someone my age that grew up here.