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Art Share🎨 @lemmy.world Colored pencil practice
Art Share🎨 @lemmy.world Colored pencil sketch
pics @lemmy.world Pic of 'Foot Tournament at the Barriers' display
Lemmy Shitpost @lemmy.world I got that dog in me. (I am very ill.)
FoodPorn @lemmy.world Classic eggs Benedict
pics @lemmy.world Thinkin' 'bout that bean
FoodPorn @lemmy.world Half sweet and half spicy plate of pierogis
Movies @lemmy.world 'Starman (1984) — John Carpenter gets lovey dovey' - Mutant Reviewer's blog
pics @lemmy.world New Mexico scenery
Videos @lemmy.world The Flying Barrel: SAAB's J.29 Tunnan - by Not A Pound For Air To Ground
Art Share🎨 @lemmy.world Untitled sketch
Games @lemmy.world 'Baldur’s Gate 2: F My Bhaal Femcel Life' - Warlockracy
Videos @lemmy.world Miniminuteman No Context - Best of 2025
Lemmy Shitpost @lemmy.world Try our new cheesedogs!
Games @lemmy.world Halo Zero (Unofficial remake - Amiga/MD/NeoGeoCD) by earok
Lemmy Shitpost @lemmy.world From our family to yours, merry Christmas!
pics @lemmy.world Grasshopper
cats @lemmy.world Dealing with cat
RetroGaming @lemmy.world My N64 game collection. Not the most expansive but it is a lot of fun.
Patient Gamers @sh.itjust.works My N64 game collection. Not the most expansive but it is a lot of fun.






I'm not trying to be cute. If a publishing company gives money to a developer who is a separate entity to make a game, they've got to have some kind of contract. If there is no timeline or total budget written into the initial contract, how could a publisher pull out of that agreement?
If the answer is going to be "publishers can just pull out when they feel like it" then that's neither adhering to the "let devs develop 'until it is done'." philosophy that is the entire point of this hypothetical restructure, and it for practical terms it does impose a deadline based on the publisher's patience, except now that deadline is not expressly clear and simply defined.
If publishers can't simply pull out on a whim, then without some kind of limiting factor that denotes a failure to perform where by a specific time a publisher can point to that failure, it can't really be functional contract. Saying "the game must have x, y, z features" but never putting a time or budget limit in place means the developers can never have failed at implementing the features because they just haven't gotten around to it yet.