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  • I'm genuinely having trouble thinking of a consumer product where the most widely sold brand or version is the "best" (highest quality, most durable, most features, best flavor, or whatever meteoric would be used).

    I can think of a number of products where getting the "best" is a case of steep diminishing returns compared to the increasing price, and for the purposes of the "average" person the "best" product isn't any better for them than the mainstream one. The "best" versions of some products are only better for those with the skills to make use of them or the need for the "best" quality or features.

  • I'm not here to argue on the situation. What I am saying is that if you discuss this with somebody neutral or opposed to you, it matters to make sure you position yourself well. Otherwise you can get completely sidetracked over words, as we are currently.

    If you say "prisoners are being forced to work", that can turn into a losing discussion quickly when you have to get into an extended discussion about how prisoners aren't actively being dragged to work against their will. Actively being dragged out of their cells and put to work would be the initial connotation, as I've even seen in this thread. Once that connotation is shown not to be what's happening, you'll lose people quickly.

    If right out of the gate you say prisoners are being coerced to work with the threat of an unfair parole hearing, you are on a much stronger foundation that people can't truthfully pick at.

    I get the feeling you feel so strongly about this that you might not care about what other people initially think initially or that you don't want to give ground on what qualifies as forcing something, but if you want to get your message across, making it more bulletproof helps it.

  • I'm not justifying or agreeing with it, but I think accuracy is important to minimize holes people can poke in discussions when you bring things like this topic up. It isn't precisely being threatened with more time than the initial sentence, it is being threatened with not successfully getting a shorter time through parole.

  • I have no way to crop it that doesn't have the background of where I live in view, so no cat pic here.

  • According to the AP article it isn't forced per say, but it is highly leveraged onto inmates using early release/parole as a carrot.

    Turning down work can jeopardize chances of early release in a state that last year granted parole to only 8% of eligible prisoners — an all-time low, and among the worst rates nationwide — though that number more than doubled this year after public outcry.

  • I'm pretty sure this is actually my exact crop of the meme (I cropped out an ugly ifunny logo).

    https://lemmy.world/post/41780741

    But you know, I stole it from somewhere else anyways.

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    Epstein

    Jump
  • I'm not sure what you're communicating, but it would be proper to take this down out of the pic community and put it up in one of the various meme communities or somewhere else it fits.

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    Epstein

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  • This is not a photograph, which makes it the wrong community for this post.

  • It's not a "Christian game", its a game where the setting is a violent, fractured place and Christianity has a large in-universe footprint, influencing factions.

    Iron Tower Studio games makes quite good RPGs.

  • A notebook at home would suffice, but it’s not great for the same reason as word based passwords.

    I'm aware. I've explained it elsewhere, but having dealt with irrationally tech adverse older people myself, I've learned sometimes decent solutions they'll actually use are better than great ones they'll resist. I've found that any new software, like a password manager, no matter how user friendly and logical is treated with suspicion and disdain.

  • I've been rewatching The X-Files. I just finished the 'Tempus Fugit'/'Max' two parter. It is one of my favorite non-comedy episodes. It is wonderful in having a conspiracy within a conspiracy, intersecting character motivations, and dead serious stakes and presentation. It works as a mytharc, sequel to a stand alone episode, or just a stand alone story on its own depending on how you want to watch it.

    The visuals are honestly haunting.

  • While being aware that leaking passwords and reusing them is a major risk, I was just asking about the construction of the password as it relates to being attacked directly.

    But also, no one wants to try to remember a hundred different unique passwords so it’s also a good idea to use a password manager.

    Absolutely. I recommended the notebook approach only because I think people of a certain mindset would be more open to it than a password manager, even if it isn't as elegant of a solution. At the end of the day it still diversifies passwords. I'm vividly picturing my mom throwing a fit any time a doctor or other office wants her to fill out a form on a tablet instead of paper.

  • I'm going to be real. I was part way through an explanation before I deleted it. What you are dealing with sounds like a situation where you simply won't win by using logic. To continue to labor under the presumption that a good and logical reasoning will have an effect is just going to stress you out and achieve nothing.

    Google password because I recommended against it being a word.

    IT nerds help me out here, but I've been under the impression that the best defense against brute force attacks is a very long password, and the idea of sprinkling in special characters or numbers is outdated. Something like "iwenttothestoreandboughtabirthdaycake" is a more secure password than "$6jds_*WghP6".

    edit: Also the mantra to never write down any passwords is more of a workplace piece of advice. I personally think, and this would probably be helpful for older people, that writing down passwords in a notebook which is kept secure in their home is pretty safe. Short of a home invasion, that notebook is safe, and having it can encourage them to diversify their passwords on different accounts. So, if you are going to keep at the issue, taking an angle of using something they are more comfortable with like a paper notebook is going to be accepted more easily than trying to sell them on a password manager or something.

  • How would you, in general terms, construct an arrangement between a publisher that is funding development, and a developer? How would the agreement hold a developer to certain standards without any kind of time or budget limitations?

  • I'm not trying to be cute. If a publishing company gives money to a developer who is a separate entity to make a game, they've got to have some kind of contract. If there is no timeline or total budget written into the initial contract, how could a publisher pull out of that agreement?

    If the answer is going to be "publishers can just pull out when they feel like it" then that's neither adhering to the "let devs develop 'until it is done'." philosophy that is the entire point of this hypothetical restructure, and it for practical terms it does impose a deadline based on the publisher's patience, except now that deadline is not expressly clear and simply defined.

    If publishers can't simply pull out on a whim, then without some kind of limiting factor that denotes a failure to perform where by a specific time a publisher can point to that failure, it can't really be functional contract. Saying "the game must have x, y, z features" but never putting a time or budget limit in place means the developers can never have failed at implementing the features because they just haven't gotten around to it yet.

  • In a publisher fronting money to developer situation, without a fixed time limit (or money limit, which functionally translates to a time limit) is the publisher just infinitely on the hook to pay for dev time "until it's done"?

  • Let's look at the initial comment in the chain:

    all game developers need to put their foot down and say “it’s ready when it’s ready.”

    No marketing deadlines, no “crunch time,” make the game until the game is made

    It isn't saying publishers should be more flexible about deadline delays, it is saying there simply shouldn't be deadlines at all.

    Shoveling infinite money at a developer who tells you it will be ready when it's ready is the Chris Roberts model of game development. While it certainly produces interesting results, it is unrealistic and undesirable to expect it as the standard.

    Games that are developing well but need a little more time to fix issues should be given flexibility by publishers, but at the end of the day there are stretch ideas and content that has to be cut. Doing that cutting and keeping the project focused is what a lead on the dev team should be doing throughout the entire development. If a game has a realistic deadline given the expected scope and the dev team comes back and says they actually need another year of production, then it is worth looking into if that extra time is going to make the game a year's worth of investment better or not.

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    Goodsprings, Nevada.

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    Warhammer 40K: 'Space Marine 2' Unveils The Techmarine set for a free update

    www.belloflostsouls.net /2026/01/warhammer-40k-space-marine-2-unveils-the-techmarine-no-dlc-required.html
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    Ubisoft Randomly Gives Far Cry 3 A 60FPS Current-Gen Upgrade

    wolfsgamingblog.com /2026/01/18/ubisoft-randomly-gives-far-cry-3-a-60fps-current-gen-upgrade/
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    Cloud saving huh?

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    Hunter S. Thompson aims at his IBM Selectric typewriter in 1989.