I guess it's a matter of taste - I find a menu that tall, with gaps that large between the items, harder to read than a more compact presentation of the same info.
Either way though, it doesn't seem like that was the issue, so not to worry!
Took me a while to follow that too! The three examples of fails at the top each show instances where there are non-consecutive parts of the snake on adjacent corners - it's the lines highlighted in red.
Basically no two parts of the snake that aren't directly joined to each other in the snake are allowed to be on corners which are only a line apart.
I don't know, but if I had to guess I'd say it was laying down the structure of a massive expansion of the city.
In the most built up part, there's the same sort of grid system, albeit pointing SW-NE, rather than N-S as with these. Maybe they're setting up for adding more and more buildings in a similar layout?
Meanwhile, just south of the edge of your pic, there's this intriguing feature!
I'm not sure if it was the premiere, but I do remember being called to come and see it - so it must have been some sort of event, or else they wouldn't have called me in specially.
Anyway, yeah, those eyes at the end. The rest didn't bother me at all, but those eyes haunted me for years.
I guess it's a matter of taste - I find a menu that tall, with gaps that large between the items, harder to read than a more compact presentation of the same info.
Either way though, it doesn't seem like that was the issue, so not to worry!