Your anecdote isn't as against expectations as you seem to think. People just also think that what you're doing is grody.If you traced a design you found from a Google result, people would object to you saying it was "your" creation. In the ai case, it just also isn't anyone else's.People used to do your job by learning a bit about what they were designing and applying some creativity. You're quite literally describing the AI enabling you to be less informed and creative as a creative worker.No one much cares when the button layout for an accounting firms CRM is rote, but people do care when they hear that the designers for the game they're playing kinda phoned in the art design and it's significantly a mathematical approximation of other designs.
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Saying people who disagree with you are childish is a sure sign that maybe you're not giving their argument proper consideration.Particularly when you're arguing that the consumers are wrong about their feelings towards the product and need to grow up and adapt to how the producers want to make it.
You've got a situation where people are seeing the assets, coding, design, and writing of games being moved from being human endeavors to being human supervised endeavors, while also being asked to pay higher prices.The producers and vendors aren't entitled to consumers happily letting them do less work to deliver an inferior product for more money just because the graphics card manufacturer says it's the way of the future.
I don't think anyone thinks you're spending your time doing corporate graphic design putting yourself into your work. No one calls you an artist either.People buying art though have a reasonable expectation that the person they're buying it from isn't tracing ai content or random things from google.
Keep in mind that if the "vocal minority" "grows up", it means people stop paying you, because you're the one not really adding anything to the equation.