Any playersof CoC willing to chime in on the key differences which push that game into a more investigative space than your typical DnD style dungeon crawl adventure? I mean, I assume there are things like a sanity mechanic, as well as an emphasis on player fragility, but I’m curious if there are other systems at play which separate the two RPGs even further.
Many (but not all) private schools in the US are religious. From elementary school through college I attended Catholic affiliated schools. This sort of display would not be allowed at most public schools, and the ones that would allow it would be sued.