Oh Lord it's all blurring together on me. You're right. I don't get the theory either then.
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To me, 12 was the start of the downfall. Make it less like a classic JRPG and more like an MMO. Got rid of the strategic turn based battles in favor of watching your characters just do things. It led directly to 13, which to me was by far the worst thing to ever happen to Final Fantasy. It was also the moment I realized that I must be weird as hell, because reviewers kept panning the story as overcomplicated (which is basically what I live for) and praising how unique that awful battle system was.