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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)N

nore {she/her}

@ nore @sh.itjust.works

Posts
3
Comments
45
Joined
2 yr. ago

  • Damn, I had no idea.Maybe firefox had auto-translated stuff before I switched the interface to english.

  • I'm gonna have a busy week, thanks! ('. ~ )

  • I definitely will!Though not right now as people have sent me a bunch of other projects that I want to check out.

  • Looks neat, I'll make sure to check it out later today!

  • Opensource @programming.dev

    Any projects that want/require translations from English to Portuguese(Brazil)?

  • Open Source @lemmy.ml

    Any projects that want/require translations from English to Portuguese(Brazil)?

  • I've recently finished playing through:

    • Star Ocean: The Second Story: It's an action RPG similar to the Tales of series, it was ok;
    • Boktai: The Sun's in your Hand: It's anothe action RPG that has stealth elements (that for the most part don't really matter), it also has a built-in solar sensor on the cartridge that you use for doing stuff in game, which is pretty cool, but it was also just ok;
    • Breath of Fire IV: This one's a turn based RPG, one of the prettiest games I've played so far, the combo mechanic was pretty engaging, unfortunately I wish there was more meat in the story, all in all it was pretty good.

    I'm currently playing:

    • Riviera: The Promised Land: It's a tactical RPG with, from what I've read, romance mechanics, so for it has been enjoyable, the game so far feels very wordy with not much interesting writing, but maybe that's just because I'm at the start of the game, the battles are the most fun part of the game for sure, still haven't finished it so can't say much.
  • No pt-br?

  • Damn, these almost look like concept art :0

  • Maya Amano from the Persona 2 duology

    "Let's think positive!"

  • Have you tried Bravely Default?

    Its a spinoff of a spinoff of Final Fantasy that uses the same job system mechanic

  • Jerboa:

  • EEE

  • As far as I know this mechanic wasn't in the original SNES game, only in the remake.

  • Deleted

    Permanently Deleted

    Jump
  • Source?

  • I was taught that the moon landing was fake.

  • Rule

    Jump
  • Mother 3 fans as well.

  • Mine's pretty simple:

     bash
        
    ## .bashrc
    export BLA=$(tput setaf 0) # Black
    export RED=$(tput setaf 1) # Red
    export GRE=$(tput setaf 2) # Green
    export YEL=$(tput setaf 3) # Yellow
    export BLU=$(tput setaf 4) # Blue
    export MAG=$(tput setaf 5) # Magenta
    export CYA=$(tput setaf 6) # Cyan
    export WHI=$(tput setaf 7) # White
    
    export BOL=$(tput bold)    # Bold
    export ITA=$(tput sitm)    # Italic
    export UL=$(tput smul)     # Underline
    export NC=$(tput sgr0)     # No color & format
    
    _branch() {
        local branch=$(__git_ps1 "%s")
        if [[ -z $branch ]]; then
            printf "${BLA}null${NC}"
        else 
            printf "${CYA}$branch"
        fi
    }
    
    PS1='.\[$(_pwd)\] \[$BLA\]〜 \[$MAG\]git\[$BLA\]:\[$(_branch)\] \n \[$NC$CYA\]\! \[$MAG\]\$ \[$NC\]'
    
    ## .inputrc
    
    set vi-ins-mode-string \1\e[34m\2.INS
    set vi-cmd-mode-string \1\e[33m\2.CMD
    
      
  • Isn't that just a femboy?

  • Maybe disabling JavaScript helps?

  • 196 @lemmy.blahaj.zone

    FF7 ruletrack