Again, if your reaction to a comic pointing out that these atrocities have gone on longer than just the two latest killings is to take it personally and get defensive over it, if your reaction is "Well fuck me, then", I think that says more about you than it does about the comic.
Sure, some people have been upset already. But the difference in volume before and after the most recent killings shows that quite a lot of people are just now getting upset. If that isn't you, good, but then why are you acting like this comic is a personal attack on you?
Nowhere does the comic say that any victim doesn't matter. Nowhere does the comic say you shouldn't be upset. Quite the opposite, the comic says you should've been upset a long time ago.
I think the fact that you're reading the most aggressive interpretation you can think of into it in order to find an excuse to be defensive says more about yourself than it does about the comic.
Why do you see it as divisive to point out how many more victims there have been? If your immediate reaction to this comic was to get defensive, I think you should take a minute and do some introspection.
I'd love to see it being used by enemies so they're challenging without cheating, though.
This is a different sort of problem that's outside the scope of generative AI. Making a computer opponent that can kick a human player's ass is technology we've had since Deep Blue beat Garry Kasparov in 1997.
The problem isn't actually making a computer that's challenging, that's been solved. The problem is that it won't be any fun for the human if the computer is actually allowed to go all out, if Kasparov couldn't win in 97 then you sure as hell aren't winning today. But it also won't be any fun if you nerf it too badly, low level chess bots are weird. The sweet spot isn't just a matter of difficulty either, the nearly unsolveable part is getting it to play in a way that feels like a realistic human opponent.
And that's just from a turn-based game, kinda the closest thing to a level playing field humans were ever gonna get. For any game played in real time, the computer is able to treat it like it's being played at 60 turns per second. Is it "cheating" for the computer to have perfect reflexes, but otherwise still be following the rules of the game perfectly? How would you even try to take this away from the computer to make it see games the way humans do?
Generative AI doesn't have any kind of solution for any of this. ChatGPT famously can't play chess, at all. It's a different type of AI that really can't have any useful application here.
Attempting to actually explain away how food disappears and how he can make his clothes disappear felt a little silly. But I suppose it's a silly show to begin with, so I'll allow it.
I like that they didn't go the obvious route of pairing up Jarashi and Daichi. Now that I think about it, it's rare to see a queer couple outside of explicitly yaoi/yuri works, just as secondary supporting characters that don't need to be the focus.
You'll never convince diehard MAGA true believers. But it's worth recognizing that that's not all Trump voters, it's not even the majority of them. Swing voters can always swing back the other way.
You can really only talk to those who are on the fence and willing to listen. If they're not willing to listen, don't waste your breath.
For those who are willing to listen, start with why they voted for Trump to begin. Many voters in this country were struggling to make ends meet and didn't feel like the Biden administration was doing enough for them, so they were desperate for change. Trump preyed on that desperation, told them that it's all immigrants' fault, it's trans people's fault, it's woke's fault, it's whatever scapegoat he blames next's fault, so if you vote for him he'll own the libs to Make America Great Again. A lot of people voted for him because they felt unheard by establishment politicians and were desperate enough to believe a con man who sounded like the only person in the room actually speaking to their fears.
If they are willing to have the conversation, get to the root of those fears. Ask if Trump has actually made their lives better. Attempt to deprogram anything directed to the scapegoats he blames it on. Try to pivot to Democratic policies that actually can help in tangible ways.
But again, I cannot stress this enough, this can only get through to people who are open to listening in the first place. If you try to preach at people who are not, they will dig their heels in deeper. Pick your battles carefully, figure out who is worth talking to.
I heard puzzle games and am legally obligated to shill Petal Crash (and it's upcoming sequel). It's a great accessible entry point into versus puzzles, and tbh it's practically the only good thing to happen to the genre in a decade or so.
Can also check out Panel Attack as a FOSS clone of Panel de Pon, and FightCade for emulating all kinds of classics with netplay.
Miyamoto and Sakurai envisioned the original Kirby's Dream Land as a My First Game for beginners. That was an explicit design goal for the game.
That said, many of the games do have some harder postgame challenges tucked away. In fact that too dates all the way back to Dream Land's Extra Game that can be accessed by Up+A+Select on the title screen. Extra Game is arguably still not that hard, but it does set some precedent for what's to come in later titles.
Super Star put a bigger focus on this with The Arena, a rather long boss rush gauntlet combining every boss from every preceding sub-game, with limited healing. The remake, Super Star Ultra, adds new sub-games that pretty much pick up where the original's difficulty curve left off - the original Super Star starts with Spring Breeze, a condensed retelling of Dream Land, and SSU's new content starts with Revenge of the King, a remix based on Dream Land's Extra Game. Then SSU ends with The True Arena, incorporating all the new content, including harder versions of the original bosses and a new True Final Boss.
Super Star Ultra pretty much set the tone for modern Kirby after that. Return to Dream Land, Triple Deluxe, and Planet Robobot all feature a direct reprise of both The Arena and The True Arena, the latter incorporating other postgame challenges from those games, and all of which culminate in their own True Final Boss.
Also, for a self-imposed challenge, you can always try playing without copy powers.
If the collectibles aren't satisfying to obtain on their own, I don't think putting an unlock behind them makes them retroactively better.
A good collectible is something like Strawberries in Celeste, each one requires you to take a more difficult path or do an additional screen. They're fun to go for, and I think it actually would've detracted if some unlock made them feel like a required task rather than a bonus challenge.
It really depends on what kinds of games you want to play. The AAA industry is largely a mess these days, but it's not like those are the only games that exist.
I built my PC on a modest budget several years ago, and it's still overkill for my favorite 2D indie games. Setting up Steam shouldn't be difficult, nor should downloading from itch.io.
I bought a Switch 2 at launch, and that's pretty much just plug and play.
Emulation is a bit more tinker-y to set up, but it's really not too hard to get a nice library of classics at your fingertips.
Also not what I said.