

Wii U Pro Controller
Wii U Pro Controller
OP, you’ve done a fantastic job demonstrating exactly why some people might want spaces where they don’t have to deal with the likes of you.
It’s not bricked. It’s just banned from online services. Sony and Microsoft do this too, for the record.
Akagi. Ended halfway through the Washizu arc because they caught up to the manga, now it’s finally done so I’d love to see them go back and complete it.
Also from the same mangaka, Kaiji. Part 3 is the best and it’s a damn shame that the anime ends right before then.
SF4 was my gateway drug into fighting games, and I’ve put a solid chunk of time into playing the classic titles on FightCade, but I have no interest in anything Capcom does today. Skullgirls, UNI2, and Them’s Fightin’ Herds are my main games.
the 3DS version
had me like “damn, where have these games been all my life? oh, mostly on things I don’t own.”
My save file says I got a little over three hours into the game. I think I ran the battery down to around 20% before going to bed. I did try to use a portable charger, but it still drained faster than it charged and so I decided I should save that juice for my phone. Honestly not great for a power outage situation, but under normal circumstances I’m never gonna be far from an outlet so eh.
Concentrate builds GRD, which is a sort of tug-of-war meter. Every time the circular timer in the bottom center completes, whoever has more GRD goes into a state called Vorpal, which grants some key buffs that effectively put them in control to press their advantage state. For Vatista, being able to just set a gem in front of me and Concentrate is a way of forcing my opponent to make a move - I have the life lead, I have Vorpal, I’ll wait. They tried to just Concentrate back at first, but since I’m already ahead that just maintains an equilibrium in my favor.
Finished Deltarune on my $450 Deltarune machine. I don’t know if I can handle waiting another decade for the full thing to be finished.
Storm knocked out my power yesterday (just got it back this morning), so I figured that at least until my batteries die, this is the time to start on that copy of Sea of Stars that’s been sitting on my shelf after I bought it on sale last year. So far very impressed by it. Also nice that I can actually use handheld mode again with working JoyCons, my Switch 1 hadn’t left the dock in years.
Here’s an Under Night In-Birth II clip.
Relapsing back into Puyo Puyo Champions, again. My relationship with the game remains complicated, as does my sadness at feeling like queue times are getting slower and slower…
Also dusted off Splatoon 3 for the new Jet kit. There’s gonna be a casual bracket at a convention I’m going to next weekend, so I gotta try and derust a bit.
If you try to go online with a flashcart, you’re an idiot and I have no sympathy.
Weird still exists, true, but the combination of weird + budget is what’s really missing.
The thing I miss most about handhelds is all the mid-budget experimental spinoffs made for them. That was where weird truly flourished, and I’m sad that there’s not really a place for that in today’s market. Hideo Kojima’s Boktai trilogy is one of my favorite games of all time, and there will never ever ever be another game remotely as weird as that.
Maybe they should’ve put the game on the cartridge.
Are any third party games $80 right now? I thought it was literally just Mario Kart World.
I’m just glad to see they brought back “Oh, banana”
JoyCon 1s also have a flap that dust can get into, and that’s likely a large part of the problem. This is fixed with JoyCon 2s, so I’m not sure why everyone’s jumping to the assumption that they will be equally brittle.
Your Gamecube controller also isn’t Hall Effect.
A Sign of Affection
I’m a little tired of the fearmongering from people who seem to be racing to the assumption that JoyCon 2s will definitely be as brittle as JoyCon 1s. We don’t know that yet. Yes, we know it’s not Hall Effect, but that’s been true of the majority of video game controllers for a long time. JoyCon 1s were just anomalously defective in a way specific to that controller, and I highly doubt they haven’t considered this with the 2. Until we actually start seeing a failure rate comparable to JoyCon 1s, can people just… wait and chill for a sec?
Episode 10 might be my single favorite episode of any show. Even when you know what’s coming, it hits so damn hard.
I have a lot of childhood nostalgia for Donkey Kong 64. If you were a kid who could only get a new game every few months or so, this giant behemoth of a game will last a long time.
But it undeniably is a bloated clusterfuck, the internet is not wrong in hindsight.
Next thing that comes to mind for me is the GBA port of Tales of Phantasia. Symphonia was a huge part of my adolescent years, and as soon as I heard this was getting a GBA remake I was all over it. Loved it, and didn’t hear until much later that GBA is apparently considered the worst version of the game. If PSP ever gets translated, I’d love to see what I missed out on…
5 is great, but honestly I thought part 4 was the weakest. Not sure what you mean by part 3 being impossible without it?