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2 yr. ago

  • Here's my whole library if you want to see everything I like. Some notable exclusives:

    • Super Mario Odyssey - IMO, this is right up there with 64. The game is absolutely packed, biggest in the series, and I love everything they've done with new movement techniques.
    • Splatoon 3 - And 2, but not like there's any reason to back to S2 now. I've never really been into shooters much, Splatoon, Kid Icarus Uprising, and TF2 are the only ones I've really liked. But I do love this game because it's so unlike ordinary shooters.
    • Metroid Dread - Hits all the same highs as Super, but with significantly better combat and bosses. Yes, I'm saying that makes it better than Super.
    • Puyo Puyo Champions - Not actually exclusive, but if you want to play this game online, JP players are all on Switch. So functionally, it might as well be exclusive.
    • Kirby Air Riders - I waited 22 years for this sequel. I bought a Switch 2 just to play this. And it was worth it. I'm actually blown away by how much higher this game raised the bar from the original.
  • Co-op is the major new selling point. Beyond that, the core formula hasn't changed too much, they've mostly just expanded on it with new characters, cards, enemies, etc.

    But for anyone who's put a lot of time into the original, I think you'll really appreciate all the littler elements that really add up. They've had a lot of time to rethink some nitpicks with the original and learn some lessons from it.

    For example, a lot of events in the first game were a binary choice of either taking something or taking nothing, in which case the event becomes an empty floor. Act 1 events in particular were often a trap. MegaCrit has talked about how StS2's events are being designed so that simply doing nothing is never an option, and I really really really like this! Just exploring all the new events is great, I'm suddenly prioritizing ?s on my paths just to see them all.

    Boss relics have been replaced by a new system called Ancients. Part of me is still not sure how I feel about this, part of me is kind of excited by the fact that I don't know how to feel. The game feels very different without energy relics (mostly, there actually are a few but many runs will not see them), and that's definitely something that makes for a new and different challenge to get used to.

    There's also a new mechanic where cards can receive Enchantments, either permanently or just for the duration of combat. You can come up with some very cool combos to experiment with using this system, and on the flipside the enemies that are able to negatively mess with your cards are super interesting to me.

  • When Slay the Spire 2 was announced, I was honestly skeptical of how they'd top the original. StS is the game that ruined all other roguelikes for me just for how damn polished it is.

    I can confidently say StS2 has raised the bar. It's actually the smaller details that have impressed me most, like the way doing nothing is never an option at events. And enchantments are such a cool mechanic, gears are spinning in my head looking for fun things I can do with them. Equally cool when enemies can negatively enchant my cards too, new kinds of combat challenges.

    I still don't know how I feel about Ancients, it's weird not having energy relics anymore. But part of me kind of likes that this is weird and different, it is by far the biggest change that makes for a totally new meta to explore. I can already tell that mastering this game will be a journey.

  • As polished as Zero is, it is kinda just another Mega Man platformer. Some variations on the formula to set this subseries apart, but if you've played other subseries you know the core formula.

    Whereas what made Battle Network so special is that it was a completely unique kind of game that was never seen before, and we still haven't really seen anything like it since.

  • Partially owned still counts.

  • Same reason why Mario and Zelda aren't on those platforms.

  • Damn, everything with Azuma hit way too close to home for me.

  • I'm almost positive it's one person who keeps making new accounts.

  • The point is that their license is effectively considered to be expired. Kansas is asking them to turn the old one in for a new one. Nothing's going to happen if they don't, but then they're just holding onto a worthless piece of plastic they can no longer use.

  • In 2002 when Naruto first aired? Yeah, a lot of dubs were pretty bad back then, they cut a lot of corners and didn't always hire the best talent. But today, voice acting is taken so much more seriously now, and there is a lot of equally fantastic talent in the west. Hell, there are some shows I've watched just because a VA I like is in them.

    I feel like this kind of elitism towards dubs comes from people who grew up in that era when dubs sucked, but haven't noticed that times have changed since then.

  • I've seen this in licensed titles too. Bocchi the Rock had several pages of notes at the end of each volume explaining references that went way over my head.

  • Almost anything you can name, I've probably played it.

    If I had to pick just one, I think Petal Crash is the best thing that's happened to the genre in over a decade. Maybe even the only good thing that's happened to the genre in over a decade...

  • I've tried applying to internships too, but nearly every internship position I see says they are explicitly looking for current students or graduates within the past year. I think my degree is too old to get in now.

  • Every position that claims to be entry level inevitably sends me back an email that says "We received many qualified applicants and have decided to move ahead with another candidate whose work experience is a closer match for this particular role."

    My bachelor's degree isn't worth the paper it's printed on anymore. Experience is all that matters, but I can't get experience because I don't have experience.

  • No, I never mentioned a thing about gold. That's not what my argument was. Did you even read my post, or did you just see the word 'blockchain' and go to copypaste some prewritten talking point?

  • The metaverse had a billion dollars pumped into it, and yet for all they money they spent they have literally no users to show for it. Likewise for NFTs, a few idiots got suckered into paying for monkey JPGs and are now left holding a bag that no one wants.

    The blockchain has a small cult trading money back and forth to make it look bigger than it really is. But it's never achieved any kind of mainstream adoption as the currency true believers keep insisting it will be. And it never will, because it's way too inefficient to ever scale.

  • If you think any of these are massively successful, I question what reality you are living in.

  • I feel like you just autopiloted into random cryptobro talking points that have nothing to do with the conversation. I don't care if you like crypto, the reality is that rest of the world has already rejected it and moved on.

  • Figured I'd summon at least one person trying to defend crypto. Just because the US has issues doesn't suddenly mean crypto is good.

    Bitcoin has been around for almost two decades now, and still has not achieved anything beyond being a means for speculators to try and fleece each other. If it hasn't reached widespread mainstream adoption by now, it never will.

    Crypto is a failed technology, full stop.

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