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Joined 1 year ago
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Cake day: September 12th, 2023

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  • Most people prefer more fps over image quality, so minor artifacting from DLSS is preferable to the game running much slower with cleaner image quality.

    I don’t think we’re not much different in this portion. AI upscale is passable enough that gamers will choose it. If presented with a better, non-artifacting option, gamers will choose that since the goal is performance and not AI. If the stat is from PS data, and not from a poll, I think it just strengthens that users want performance more.

    There will never be a set performance target again.

    It’s not that there’s no set performance target. The difference is merely one, on the CounterStrike era, vs. many, now. Now, there’s more performance targets for PC than Counter Strike days. Games just can’t keep up. Saying “there will never be a set performance target” is just washing hands when a publishers/ directors won’t set directions and priorities which performance point to prioritize.

    It might be that your point is optimizing for scalability, and that is fine too.


















  • In a way, you can say it is lazy journalism:

    The journalist can say he lied, then state factual data – but then real life happens and someone points out this action is subjective, biased and is attacking some person. Maybe the journalist also needs cred power for people to believe his stance.

    So to address objectivity in journalism, reporters just say what happened. No backtracking. No side references. Maaaaybe also pushed you their job to make sense of what it is.

    There’s also a factor about sponsorship and money but that’s just money talk.