The people living paycheck to paycheck are ones who would make the most impact by striking, but are least able to as they will starve, be evicted, lose utilities/cell/internet if they do.
The people who are making enough money to be comfortable are afraid that if they upset the people above them, they will become the people living paycheck to paycheck.
The independently wealthy and top tier capitalists are the ones that have the most financial freedom to protest, but have the least reason to, are the smallest group, and are mostly fine with how things are (at best) or actively making things worse (most likely).
I don't want to see these images, but I want to know the context of them. Is there any article that describes the scenario taking place? I really don't want to start searching for this.
She’s asking for money from constituents, not from corporations. Money is a requirement to get your name out there so enough people are aware of you enough to vote for you. I don’t see how asking for money is a criticism. I give money to politicians whose platforms I agree with.
Investors are not required to form an indie studio, in the case where every team member of that studio has some means to pay their own rent/mortgage, bills, and feed themselves for the entire duration of the project. If you're in the US, you'll also need to figure out how you're paying for health insurance. This could be a passion project in addition to a day job, but coordinating work/life balance in that scenario with multiple team members is exponentially difficult.
Money adds up quick. Let's use some round numbers and say you want to hire a team with some experience (those folks that just got laid off and are looking for work). Let's say everybody on the team costs the project $100k/year in salary & benefits. Let's just imagine that includes costs a normal employer would pay: insurance premiums, IT hosting costs, all the little stuff. Note, this is underpaying people with more than 5 years experience who live in California (where many game dev studios are based). Let's say you can get the game made in one year with everybody starting on day one and ending on ship day, exactly 365 days later. People will be wearing multiple hats, but let's be general.
1x Gameplay Programmer
1x 3D Artist (general modeler)
1x 2D Artist (general texture artist)
1x Game Designer (Camera/Controls/Combat)
1x Audio Designer
$500k
Expanding that team:
1x Animator
1x Character Artist
1x Environment Artist
1x Prop Artist
1x VFX Artist
1x Lighting Specialist
1x Tools Programmer
1x Render/Optimization Programmer
1x Level Designer
1x Narrative Designer
$1.5M
That's a 15 person studio, where people are still wearing multiple hats like UI, Music, IT, Testing, other things I'm forgetting about. This isn't anywhere close to a AAA sized team of 100+ people.
This is also assuming you can stick to a STRICT time schedule. In reality you're probably going to need a very small team at the start and not grow until you finish prototyping, then again once you've done a vertical slice.
Anyway. This post got real long. The gist of it is the people making the game need that money to live. There should be space in the industry to make a game with a team this size, paying your employees something close to what the big studios pay them. Getting that kind of money has been incredibly difficult these past few years.
What does this even mean? There isn't a security checkpoint that will turn you away. If you wanted to, you could show up with a sign that says "God save the king. I love the Donald." There isn't some single entity that will say you're breaking the rules, you've just got to deal with the consequences of your actions.
That being said, the crowd is a blend of leftists and non-establishment liberals, I would be surprised if anyone took a Zionist stance.
Lastly, read the room. Yes, Israel is still continuing to commit genocide. That's not the top priority of the protest. This feels like going to a pro-choice rally and carrying a sign about climate change. Our views are likely aligned, but that's not our current focus.
Never heard of this before. Google tells me it was only available in the US on Showtime and later the SciFi channel, neither of which I had access to.