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Joined 1 year ago
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Cake day: July 31st, 2023

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  • Yeah none of this is good advice generally.

    A person who just made a suicide attempt nedds routine and normality but with a lot of friendly interactions sprinkled throughout that.

    Sometimes family can even be one of the reasons a person gets so driven to go that far.

    So cutting off contact and potentially making his family put even more pressure on him is one of the worst things you could do.

    Cutting off contact only helps if you can’t handle the situation or the person anymore, and that still doesn’t help them, it just shields you from mental stress.








  • I’ve played the game when it was free for a while and I’m wondering why this doesn’t happen more often. The game is a pile of huge gameplay concepts, wasted potential, repetitive mechanics and a ton of bugs. I like what it could be but we’ve lived in that illusion long enough, chances are this will stay in development and eventually just cease to exist.

    There’s a very small chance it will get officially released but honestly nothing I even have to consider.

    If only the developers started to to finish and polish parts of the game…










  • This might be a wild take but people always make AI out to be way more primitive than it is.

    Yes, in it’s most basic for an LLM can be described as an auto-complete for conversations. But let’s be real: the amount of different optimizations and adjustments made before and after the fact is pretty complex, and the way the AI works is pretty close already to a brain. Hell that’s where we started out; emulating a brain. And you can look into this, the base for AI is usually neural networks, which learn to give specific parts of an input a specific amount of weight when generating the output. And when the output is not what we want, the AI slowly adjusts those weights to get closer.

    Our brain works the same in it’s most basic form. We use electric signals and we think associative patterns. When an electric signal enters one node, this node is connected via stronger or lighter bridges to different nodes, forming our associations. Those bridges is exactly what we emulate when we use nodes with weighted connectors in artificial neural networks.

    Our AI output is quality wise right now pretty good, but integrity and security wise pretty bad (hallucinations, not following prompts, etc.), but saying it is performing at the level of a three year old is simultaneously under-selling and overselling how AI performs. We should be aware that just because it’s AI doesn’t mean it’s good, but it also doesn’t mean it’s bad either. It just means there’s a feature (which is hopefully optional) and then we can decide if it’s helpful or not.

    I do music production and I need cover art. As a student, I can’t afford commissioning good artworks every now and then, so AI is the way to go and it’s been nailing it.

    As a software developer, I’ve come to appreciate that after about 2y of bad code completion AIs, there’s finally one that is a net positive for me.

    AI is just like anything else, it’s a tool that brings change. How that change manifests depends on us as a collective. Let’s punish bad AI, dangerous AI or similar (copilot, Tesla self driving, etc.) and let’s promote good AI (Gmail text completion, chatgpt, code completion, image generators) and let’s also realize that the best things we can get out of AI will not hit the ceiling of human products for a while. But if it costs too much, or you need quick pointers, at least you know where to start.