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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)H
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2 yr. ago

  • What year is it

  • They recycled the best features and broke up empty space while filling out travel paths with content. This really never was the dunk people thought it was.

    If you want this criticism to land, look at the map of far cry: primal and the preceding far cry game.

  • A grenade, in this thread? Thank you, you're very kind.

  • Fair warning: the rest of this post has mild player character capability spoilers and a judgemental tone. No mention of puzzles or solutions, just observations about how people are playing the game and some talk about my own experience with it.

    Uncle Herbie must be posthumously disappointed in so many parallel universes. Looking through this thread, many people are quitting before finding out there's multiple methods of not just mitigating, but almost entirely removing the randomness of runs. It's understandable to some degree, but it baffles me to see so many people not knowing about nigh infinite drafting rerolls, room rarity manipulation, items that literally do a function they're implying isn't in the game like automatic collection of common objects, and more.

    I had ready access to all this at 30~40 hours invested and some of the further puzzles really require them; unless you're literally just looking up solutions to each puzzle as you encounter it I don't see how you'd be wanting these things without encountering them outside of maybe not knowing what to do to get a magnifying glass to spawn. Patience with investigative process and understanding of the drafting pool seem to be lacking among people who heard the game was good and tried it on a whim.

    Like Outer Wilds, this game involves a lot of reading and connecting the dots on one's own. Unlike Outer Wilds, a lot of the puzzling happens outside the game entirely, providing you no in-game method of remembering things or solving some puzzles. Very early on, the game tells you to keep a notepad for it, and it quickly becomes more than a suggestion. In my hubris, I didn't take any notes until a fair way into the game, and had to basically repeat some of my earlier forays to get information I had thought to be extraneous.

    Anyway I'm approaching 120 hours spent and having a blast with it still. I feel like I'm approaching or in the late game, as some of the things I need to do involve having already solved and re-used info from previous puzzles, sometimes more than once.

  • Yep, was down for barely one week.

  • You must sleep through March.

  • Honestly provides basically no benefits that existing token systems don't already handle. Games have been tracking completely unique items as commodities in a large market for a long time - the only benefit new to NFT was decentralization, which basically nobody peddling them understands anyway.

  • 1000% worth it. You're a concern troll and you post non-stop nonsense. You literally are too inept at reading comprehension and critical thinking to understand that without the weights or promotion criterion, the "open source" algorithm isn't showing what's promoted. Those are the driving force behind algorithmic promotion with what we've been shown and they're not public.

  • Have you played the mainline souls titles? The NG+ system in Nioh 2 leads out into new unique maps (The abyss) rather than being the same game with revamped enemy placement and health nine times lol.

  • I see Outer Wilds here but not Nioh 2, so I'm posting about Nioh 2.

    Soulsian adventure with ninja gaiden blood, extremely high amount of endgame content, wild depth of character building, lots of avenues to increase your character's power with many "correct answers" to the question of "how should I make my dude stronger". Dropped a while before the most recent push for graphical fidelity with AI upscaling/antialiasing so it actually runs well on a large majority of steam hardware surveys machines.

    It's hard early on, but provides the player with tons of options when it comes to progressing through stages and bosses, flexible movesets for each class of weapon and access to potent tools like Gun and turning into an enemy that killed you a dozen times the first time you saw it briefly. The endgame goes beyond replaying through the game into dungeons made of fragments of the stages and some more unique maps (The Abyss). There's a hefty amount of individual bosses to learn, and incentive to do some of the more fun fights in the game multiple times - a lot of which do not require a run back through a stage to get to them. The game does itself a service by breaking up gameplay into chunks with a world map you launch missions from, some of which are just a singular straight up boss fight.

  • Y'all'dn't've led with that, could've just started from "I'm not a smart man". Now everyone knows you made 10k comments in one year AND you're a pedant.

  • sus

    Jump
  • It works this way in the rural american southeast. Grew up in Alabama. Literally just find a college town.

  • Please tell me this is sarcasm.

  • You haven't been there in a few years clearly, they added a rate limit (Waiting period) to posting initially from mobile devices and a timer between posts that you can skip by registering an email a while back. You can also purchase a 4chan pass to bypass this completely, which requires an associated registered account. It's interesting to see people who haven't interacted with the site in a long time espousing that they have expert opinions on it.

  • Deleted

    Permanently Deleted

    Jump
  • deserved

  • The fact that SSN aren't singular identifiers has been public knowledge for quite a while. ID analytics has shown in over a decade of studies that some people have multiple SSN attached to their name, while some (over five million) SSN are used by three or more living individuals. If you search "ID analytics SSN" you'll find loads of articles reporting on this dating back to 2010 and a bit before.