In my opinion, the cause of "the burden of animation" is being underpaid and overworked. If there were better laws that can address these issues, we wouldn't need to resort to AI.
But for in-betweening, I assume you're referring to something like CACANI but that's a bit different from generative AI I think. It behaves more like 3DCG because the lines are vectors.
The clip is from a documentary where Miyazaki works on a 3DCG short film (something completely unheard of). You can watch the documentary here. I do like the point he makes:
(Suzuki) "So, what's your goal?"
(Guy) "Well, we would like to build a machine that can draw pictures like humans do."
(Miyazaki) "We humans are losing faith in ourselves."
I should clarify that NLnet is probably not a commercial company like Skeb is. I know translation exists but all the Lemmy support chatrooms are in English.
Reddit was (and still is) seen as foreign/overseas social media. Other social media platforms are much more diverse than Reddit. Twitter, TikTok, and Insta for example. YouTube and Facebook too.
Most people here in Lemmy come from Reddit. Reddit is very popular in the Western world. It's not popular outside of it.
In the context of the larger Fediverse, I think Misskey is an interesting case study. It's created and designed by Japanese people. The docs are in Japanese. It's sponsored by a Japanese company. Resources and support are also in Japanese. Therefore it has a strong Japanese userbase.
On the other hand, Lemmy is created and designed by Western people. The docs are in English. It's sponsored by a Western company. Resources and support are in English. Therefore it has a strong Western userbase.
Also I should point out that other than Twitter, Instagram, etc. there are some platforms operated by non-Western companies. China has a lot of those like Bilibili, Weibo, Baidu, etc. Korea has Katalk and Line, etc etc. They aren't popular outside of the region.
edit: I should probably clarify. It's not like we don't use Reddit. It's just not as popular.
Oh boy I (finally) finished Angel Beats! You know, it's a terrible idea to watch this in the library. It's hard to hold back those tears when there are people around.
During the graduation scene, I realized that maybe the reason why I enjoy watching anime a lot lately is because it often focuses on people in their last years of high school. The Coronavirus pandemic kind of took that away from me, so I didn't get to experience a graduation like most people have.
At the time, I didn't really think about it. I thought it didn't matter much but maybe it does.
Anyway, there are worse things in the world so I don't want to dwell on it too much. Maybe it's just media's fault for romanticizing high school life :P I tend to guard myself from thoughts like that but alas, I too have emotions.
The end credits scene made a lot more sense to me now, and I really like that feeling of anticipation on whether Otonashi decided to stay or not. I think Hiroshi Kamiya's delivery of the line "Kanade!!!" will forever be ingrained in my head.
By the way, the ending reminded me of this video. It's way too accurate lol
Anyway, this week I'm watching Genius Party and Ghost in the Shell.
Why would they put Persona spoilers in the middle of the article? 🫠
People should really read Patrick W. Galbraith. I've been reading his publications on moe (The Moe Manifesto) and it's really insightful. Related to this article would be Lolicon: The reality of 'virtual child pornography' in Japan which explains the complexity of the issue. Skip to the sections "Risk and pre-emptive discipline", "Juridification of the imagination", "Moral panic", and "The reality of fiction" (or read the entire thing!).
Excerpt from the conclusion:
Because there is no actual crime committed, it ultimately ends up an issue of how one interprets images, of a person’s private thoughts, and this is not something that can or should be regulated. All forms of imagination, regardless of how repugnant some may find them, are legal up to and until they present a real danger to self or others. The evidence suggests that those producing and consuming lolicon images pose no such danger. They have a nuanced understanding of the relationship between fiction and reality, and desire shōjo characters precisely because they are unreal.
Sexual violence against women and children is an unfortunate social reality, and censoring fictional depictions does not reduce it (Shigematsu 1999: 147). It does, however, make it taboo to even imagine sexual violence and denies a space to represent and respond to it. It positions women and children as “pure,” objectifying them every bit as much as the “Lolita effect” (Durham 2009: 12). [...] To the fear that images of sexualized children, even fictional ones, naturalize “cognitive distortions,” the response must be that learning is a social process. This is precisely why the lifeworlds of fans, including lolicon fans, should not be “juridified” out of existence (McLelland forthcoming). It is in these communities, in interaction with one another, that meanings are negotiated. Universal standards will not prevent someone, somewhere from getting the wrong idea, and limiting public interaction may in even encourage it.
It goes much deeper than this though, so I recommend just reading through it.
But I have to clarify that ani.social does have a policy on this which has similar wording, but I personally would not ban or remove discourse surrounding the topic.
I'm so close to finishing Angel Beats. I find it more comedic than dramatic but I actually teared up from one of the scenes in episode __*. Only two episodes left and I'm not sure how it's going to end. I have some free time between my classes tomorrow so maybe I'll watch the last two episodes in the library or something.
Kuuchuu Buranko: This one uses rotoscope animation. It's a "trippy" anime that deals with various mental health problems (mostly OCD). I think this is one of those anime that almost nobody really knows about. It's very obscure.
Aku no Hana: This also uses rotoscope animation. I actually never watched the anime and only read the manga. It's one of those psychological types but it's well-grounded in reality. The animation itself is weird however. Probably because rotoscoping at this level is uncommon in anime.
Monogatari Series: The notoriously "immoral" anime series (and one of my all-time favorites). Generally speaking, anything by SHAFT have really unique visual storytelling which includes Madoka Magica and Sangatsu no Lion.
Not quite the same thing but I remember someone linking https://animethemes.moe/ in this comm. It's just a huge collection of anime OP/ED themes with a music player. Not really like a radio station.
edit: @wjs018 commented first while I was looking for the website lol
I spent an entire morning a few days ago reading Prison School. I don't know why I had a sudden urge to read it. I finished up to Chapter ~90 at which point most people say it goes down hill.
It's a fun read so far though. Not a life-changing experience obviously but it's ridiculously entertaining. I probably looked stupid giggling under my sheets that day. Also, the art style is incredible. For some reason, this inspired me to study drawing poses again. Too bad it's not something I can read while out in public.
I'd categorize this one with Domestic Girlfriend as "Stupid But Very Entertaining Manga With Great Art".
I didn't really get to watch anything last week as I've been studying for exams. I'm thinking of watching Angel Beats for this week though because my friend said it was the only anime that made him cry.
My friends and I played R6 a lot until early 2020. It was a lot of fun back then. I preferred it over CSGO because it had more strategic depth and it didn't rely too much on aim. It was all about information gathering and learning different setups and countering the common ones.
Trying the game again last year and it was a mess. So many new operators to grind out for and a lot of them were really weird. We thought Oryx was weird already and now I come back and you can play as two robots as a single operator :/
In my opinion, the cause of "the burden of animation" is being underpaid and overworked. If there were better laws that can address these issues, we wouldn't need to resort to AI.
But for in-betweening, I assume you're referring to something like CACANI but that's a bit different from generative AI I think. It behaves more like 3DCG because the lines are vectors.