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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)E
Posts
8
Comments
273
Joined
3 yr. ago

  • Still, it's hard to tell what you mean. Games that players engage with to be perceived a certain way? Games so expensive only people of a certain status can afford them? Games about attaining social status? The various ways people pursue social status IRL?

    What do you think of when you say a 'social status game'?

  • Yep, narratively Undertale uses the exact concept you're talking about.

    It's not much of a mechanic for most parts of the game though.

  • I've already seen it replaced in some applications. Don't like that.

    I know it's "if you have to", but if I have any choice at all, the floppy icon stays.

  • Hash functions only work in one direction. By design, the outputs are not unique, so you can't reverse it. For example, a simplified version might take any number and map it to a 1 digit number. So if you saw the result was 3, you can't know if the original number was 976 or 2265.

    Everything in security does just move the goal posts though, you're right.

    You can't really use the hashed password to impersonate, because whatever server logic is there to authenticate users will hash it again. But the output from that, a token or cookie or whatever, can sometimes be grabbed and used maliciously. They usually have short lifetimes before they need to be refreshed, but beyond that I don't know how the mitigations work tbh.

    Another potential problem is attackers getting the hash, and comparing it to hashes of common passwords, dictionary words, etc. They apply 'salt' (changes to password before hashing) to try and make this harder.

  • It's funny, I love vim and have never understood Emacs, but when setting up a shell it seems the Emacs commands felt more natural.

  • Concept of it sounds good. I don't think you're going to get a lot of love here by linking to Reddit and encouraging people to contribute there.

    Have you considered aggregating and organizing this info and sharing it on a separate website? (Personally-owned) websites are underrated these days.

  • I get a lot of mileage out of the line editing commands. I think they are Emacs based and optional... but like Ctrl k, Ctrl u, Ctrl a.

  • rg and fd have been so much easier to use than the classics to me. Great replacements!

    bat is another one that I think can be worth switching to, though not as essential.

  • Well that looks really nice. Interested to hear more info. The little armor thing at the end, the title, and the 'new path forward' tidbit make it sound like it'll have some interesting twist.

  • Thank you for sharing, I had no idea this was a setting! That makes it a lot easier to get the other links.

  • Gaming Historian comes to mind. (Caveat: he's no longer doing YT full time, so the uploads are a lot less frequent.) Anyway, he started out as the kind of prototypical kid with Youtube videos, doing a pretty well with the history angle. But over time evolved into a serious documentarion doing top-notch work. Along the same line, DidYouKnowGaming went from an ok channel that repackaged pretty common trivia into interesting but almost click-bait videos, into now being an investigative journalist kinda thing, where they semi-regularly share previously unknown information about old or cancelled games. Still on the games side, Electric Playground has been going for like a quarter-century, since back when it had to be on cable TV instead of Youtube, and Victor Lucas still doesn't suck.

    3Blue1brown and Ben Eater make great technical educational videos that, as far as I'm aware, haven't really degraded.

  • Yes. But, to perhaps a lower extent, this headline is also true if you change 'Reddit' to 'the internet'.

  • A tiny bit concerning to see the good-average consensus, considering the hype that this game once had.

    The snippets I read, sounds like there are annoying aspects that shouldn't be there. But there's a good Metroid Prime game cased inside those.

    I'm sure I'll find myself enjoying it. Outside of Federation Force, I've never not found something to really like about a Metroid game.

  • SEO slop is the first thing that comes to mind. It's super-charged in ubiquity with AI now, but it's been a thing about as long as search engines.

    Sometimes you land on a page and you can tell you're only there because they loaded it with keywords, repeating the same phrases you searched for in every variation.

  • Definitely have nostalgia for a lot of the early games, mainly the ones coming out before PS3 support basically hit parity.

    Underrated aspect that I really miss was the old interface. The Windows 8 stuff they updated it to is so inferior to the blades.

    Wonder if there's any homebrew fix to keep the old UI but be able to play all the games?

  • Two separate concepts.

    Doxxing is exposing someone's personal, potentially private, information publicly online.

    DoS (denial of service) or DDoS (distributed denial of service) are methods of taking down websites. Generally they involve sending so many requests that the servers get overwhelmed.

  • Those little parabola mirrors that make the toy seem to float above.

    Newton's cradle

    Good quality Rubik's cube

    Prism color cube

  • Reminds me of one of my biggest pet peeves - a bunch of games will pop up a warning "Oh no, you're not on the Internet! Some stuff won't work!" on start up, always. Hate it, unless I'm trying to connect to a multiplayer mode of some sort.

    A setting like this should ideally prevent those.