i mean, thats part of what gives it away. all the current AI generated music has a flat, auto-tuney quality to it. There’s also a fairly limited number of voices it ends up using, so its pretty distinctive when you hear one.
i mean, thats part of what gives it away. all the current AI generated music has a flat, auto-tuney quality to it. There’s also a fairly limited number of voices it ends up using, so its pretty distinctive when you hear one.
the art and the music are both definitely AI
in 3e, the tarrasque had regeneration, and couldnt die from negative HP. So the idea of building a town that “farmed” an unconscious tarrasque for its meat/bones/whatever was a popular thought experiment for a setting back in the day. IIRC there was also someone who took the idea and published it as an actual book at some point too (which honestly felt kinda scummy to me, since it was basically a big community project/collaboration)
in 3e, summon spells specifically conjured the spirits of creatures that couldnt “die” per se. They would desummon if they lost all their HP and reform later.
i mean, there were plenty of other ways, including things you could do at lower level, that was just the common go to because it required a single high level spell, and usually you fought big T at high level.
the usual go to back in the day was to drown it, because it wasnt immune to that in any way. Simply gate it to the plane of water. There was a number of other work arounds like that too.
i can also confirm that the tarrasque was pretty universally clowned on for being easy in 3.5e. That discussion is basically what drove the whole “town built around the tarrasque” idea on the wizard forums and enworld. That said, it’s probably not as bad as the 5e tarrasque by comparison
I guess that would just be a GPU?
Actually would either be a TPU (tensor processing unit) or NPU (neural processing unit). They’re purpose built chips for AI/ML stuff.
Remina is probably my favorite junji ito book.
Gyo is also pretty darn good.
Other than that, any of the huge omnibus collections always have at least a handful of stories that are really good.
You basically just described kanban.
to be fair, nintendo set that standard before both microsoft and sony were even in the console gaming space.
It still blows my mind how she could defend turning down federal funding for free lunches for school children. Like, the federal dollars were already allocated, turning it down does nothing but route that money elsewhere for the same purpose, why not help starving children in your state?!
Tux Racer go brrrr
iowa? Sounds like reynolds.
As an interviewer, I think that certs are only useful if you take the test with a different company than you studied with. So I don’t think I’d care if you have a coursera cert, because I’d assume it just meant you finished the course that you paid for.
It’s worth noting that some coursera courses are created and maintained by actually accredited institutions, and some courses qualify as college credit with ACE accreditation. Also, many tech certifications host their courses on coursera too, like microsoft has official azure cert courses on there.
That doesn’t necessarily mean anything for any given random cert, though, because that means that the entire site is a pretty big grab bag in terms of the usefulness of their certs.
Depends on the person. It’s very “old school” in it’s gameplay, and very hard and punishing, grindy, has perma-death, etc.
I’d think most modern gamers would hate it, but I personally like wizardry to games (though it helps that I’m old enough to have played older versions). If you like old school d&d, it’s very much in the same vein. The remake linked here is pretty good, I already own it from early access.
You can actually promote a pawn to any other piece as well (rook, bishop, knight, etc.), this is known as underpromotion. It’s mostly a “why would you ever do that?” thing, though.
Seconding. Can’t imagine not using darkreader in this day and age.
whenever you start a game, there’s always a phantom player 2 that joins, and it absolutely wrecks the hardest difficulty
That was changed a while back, the current restrictions are you can only have as many people playing any given game as you have copies in your current sharing library