Not exactly. It seems it was 30 fps on the map and 60 fps during battle.
Not exactly. It seems it was 30 fps on the map and 60 fps during battle.
Not an excuse, but I believe that’s because they are porting the PS3 version (which already had those limitations if I remember correctly).
Probably one of my all-time favorite RPG. It’s a good classic RPG with good graphics and music. The gameplay is good and unique as well, but I remember from my first playthrough back in the days that it took me some time to get used to it. The game is not easy at all (because 2/3 bosses in the game are very hard).
It’s important not to make a big pause when playing this game. The gameplay starts slow and becomes very fast at some point. It is so unique that, if you stop and play again after a month or so, you will likely have a hard time to become fast enough again (when I played it for the 1st time when I was young, I did this mistake and had to start the game from the beginning).
I can’t comment about the 2nd game because I never played it.
I started with kbin but left it for lemmy + mastodon. It was not mature enough to handle so many users (which was unexpected by its own creator). Too many issues with bots, the instance itself, and the lack of mobile apps motivated me to move on. It’s sad because it’s creator seemed pretty invested into its project (and I loved the UI, and the ability to get both a Reddit-like and a Twitter-like experience).
Clair Obscure reminds me a lot Lost Odyssey with its dynamic turn-based gameplay with QTE to alter the outcome. The plot is also quite interesting. Perfect Dark also surprised me. It seems to have Mirror Edge vibes with a bit more infiltration / action phases.
I guess it’s time to invest in a mobile controller 😅.
I heard they sue Pocketpair on copyrighted systems, not on the design of the Pals (eg: using an object like a Pokeball to catch the creatures). They certainly have solid legal arguments, which explains why they took their time to find some flaws they could exploit to sue them.