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3 yr. ago

  • I loved this game

  • Pasting a comment I made in another similar thread:

    I use a reverse proxy (caddy), and point a domain at my machine.ts-domain.ts.net which hosts caddy

    this way I can go to service.my.domain instead of machine:port as long as I’m connected to tailscale. any devices not on my tailscale network just get bounced if they hit the domain

  • Basically yeah.

    CNAME points my.domain to *.machine-that-hosts-caddy.my-ts-domain.ts.net

    caddy running on that machine directs subdomains to machine:port pairs, where “machine” is either the tailscale name or IP for the machine hosting the service

  • I use a reverse proxy (caddy), and point a domain at my machine.ts-domain.ts.net which hosts caddy

    this way I can go to service.my.domain instead of machine:port as long as I’m connected to tailscale. any devices not on my tailscale network just get bounced if they hit the domain

  • Not a game (yet), but a dependency free, lightweight, but now pretty capable TS framework. I keep getting distracted by the engine more than the games I want to make with it