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Joined 6 years ago
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Cake day: September 24th, 2020

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  • Civ is so essentially bourgeoisie that the fundamental unit of the game are cities. The rest of the land just exists to be worked. There was a cool and hard scenario in civ4 where you played as the mongols in yurts which were both units and cities.

    The real “spot the ideology” moment was in 5 they introduced “ideologies” which were, Order (communism), Autocracy (fascism), and then Freedom which had a 1800s musketmen holding a flag for a picture while the other two were clearly industrial workers and soldiers. An honest picture would’ve been an artdeco business man.