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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)B
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2 yr. ago

  • I can kind of see that.

    It was not a huge problem for me, but I play lots of metroidvania, and I am used to memorizing stuff for later. And for stuff that I know will be hard to remember, occasionally, I might take notes or screenshots of hints.

    Though most of the time, there are more than one hint for a single quest. The game does a very good job at updating every related NPC dialogue when something has changed.

    But if you want to find everything, yeah you have to talk to absolutely everyone. TWICE. Almost everyone has two lines of dialogue at any moment.

  • I like CrossCode, but I am going to bat for Phoenotopia Awakening, one of the best game almost nobody has heard about. Slightly different perspective but similarly massive game full of secrets, puzzles, fun characters and a consistent world where even the tiniest bit of banter can lead you to discover something on the other side of the map.

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  • and linkedin influencer

    Checks out. They were already "vibe socializing" long before an AI could fail at that in their stead.

  • Yeah, I would never even have considered those if I just encountered them with no other info.

    I can get branding things that are maybe even tangentially related to their main activity, and then there's a chance they'd want something at least decent. Possibly.

    That one is so random I couldn't imagine more thought went into it than tacking their logo on the cheapest thing they could buy.

  • It doesn't actually appear anywhere in game but Oblivion's main character has an internal name in the editor. "Bendu Olo". Very Geoge Lucas kind of name.

  • Shin Megami Tensei games have you rename their protagonist (and often the 3 other central characters too), but most of them don't have a canonical name. Also most of the time those people are supposed to be Japanese. Every time I am starting a game like that I struggle to choose a name that doesn't stick out like a sore thumb for them.

    If there is a default name, I usually use it. Exceptions are the kind of RPG where the character is a blank slate, whose identity doesn't matter at all and whose appearance is custom (like Elder Scrolls, Fallout, Xenoblade X for example). And stuff like Pokémon, obviously. When your avatar is going to meet other players, doesn't look good if everyone has the same name.

    I started Xenoblade Chronicles X (Wii U) without even knowing the main character had a canon name (it's... Cross. Like the X is supposed to be pronounced in the games's title). But even if know it now I still rename them. They are custom, there is multiplayer, and story-wise they're the blandest of characters anyway, so...

  • A bit of warning : I've seen indie developers mention that having a single common word for their game title was a mistake. It makes it hard to search for. A combination of words or a simple phrase is better in that regard.

    Searching only for "Architect game" right now already yields a bunch of things, like a Korean MMO, actual house architect simulators, and you know, the very popular Prison Architect.

  • If you are already subscribed to Switch Online, the SNES version of Puyo Puyo Tsuu has been on the SNES online app for a while (in Japanese, but there's just a couple of simple menus and a bit of silly banter before story mode battles).

    It's basically the one that became the model for Puyo Puyo VS rules.

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  • Speaking as a French who did learn Castellano Spanish in high school (but didn't practice at all and probably lost most of it), Castellano seems a lot simpler than French as a language, all in all. There is very little in the way of irregular forms, and an almost perfect letter-to-sound match.

    The things I struggled the most with are the sequence of tenses and use of subjunctive, for which French is more lax. Accent/stress is a bit more important too.

  • This is the most absurd counter to "smoking is bad" I've ever seen, so, good job I guess.

  • Yeah, not a lot of dev kits went to indie apparently. It's a bit baffling that Brace Yourself is so low on that list. Not sure if they got one since, but when I reported my issue in early November, they told me they still didn't have any.

    At least Cadence of Hyrule works (and Rift of the Necrodancer too, but it's a very different game).

  • For what it's worth, I could launch Towerfall on my swIItch and play a single player game. It was just a quick test though, it's possible I just didn't encounter the reason it's still marked as unsupported.

    On the subject of CotND, according to their discord, the annoying part is that the developers still couldn't get a 2 dev kit from Nintendo and basically can't do anything to patch the game and fix it on their end.

  • I hadn't tried running Towerfall since getting my Switch 2. What is not working with it?

    In my library, Crypt of the Necrodancer is still completely unplayable with latest firmware. Crashes during initial loading. Two firmware patches ago (before 21.0.0) it was briefly playable but you'd have to restart the Switch 2 (full power options restart) or you'd have major sound issues.

    I have They Bleed Pixels which was made compatible with 21.0.0 though. Before that it ran at a choppy 20% speed or so.

    SmileBASIC 4 (programming language with access to lots of console functions, used to be Petit Computer back on DS) has been fixed by a software update. It mostly worked before but tended to crash if you did stuff like switching to home menu.

    Edit : as of 2025/12/04, Crypt of the Necrodancer works on Switch 2! Their latest patch fixes the crash.

  • If Mother Brain from Metroid is going to be a thing, they should also start using that biocomputing to develop the Power Suit.

  • Wait, they previously delisted a Persona DLC in Super Monkey Ball? As in, Persona, the Atlus IP? Atlus that's been part of SEGA since freaking 2013?

    Was there any reason to do that not involving FOMO farming?

  • Not on French maps it didn't.

    This is La Manche ("The Sleeve").

  • We need someone to take the picture of the second photographer to be sure.

  • That's honestly a terrifying idea to put in a kid's brain before they go to sleep.

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  • So it's basically just not edible and it's a hazard in the purely physical sense.

    That's already a very good reason not to eat it, unless you're like that crazy guy who eats planes for shit and giggles.