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2 yr. ago

  • The only people I've friended online that I didn't know in person were other people who play Skullgirls, because it was the only way to pick their brain on how I can improve, or even just to send a "ggs". These days, we're basically all in the same Discord server, so I can usually start typing @ and a few letters of the name they used in quick match and find them pretty easily, so it's been a while. Still, those people are mostly strangers to me, and sometimes their accounts get hacked. The scam I've seen multiple times at this point is that they need people to go to an external site and vote for them to get approved for a Counter-Strike ranked league or something. I don't know how it works, but I'm not clicking that link. If that's how that CS ranked league works, find another one with a better method of letting you in.

  • Neither of these are redemption arcs where a company was let off the hook. They're using early access the way it's intended. The biggest thing stopping me from playing early access games is the deluge of finished games coming out all the time.

  • The argument they gave, cited in the article, is that there's a skill component to them. By which I'm guessing they mean playing Ultimate Team with the contents of the loot boxes, but it doesn't get specific. And I still don't think that would add a skill component to the loot boxes themselves.

  • Iridium Studios? Man, I thought this studio closed down or something. Their last game was a long time ago.

  • I'd like to see these justices demonstrate the skill involved in opening these loot boxes. What are the hot strats?

  • With any luck, it's because this issue is such a slam dunk that it's got broader support than more divisive initiatives. In reality though, it's most likely just because YouTuber drama got more eyeballs on it; and if that's the difference here, the EU really ought to re-examine how they do these initiatives. 1M signatures out of a population of 440M is a tough bar to clear.

  • Sure, but you take the good with the bad. Most games work, and you get to actually own a copy via GOG. Hopefully they do proper integration with Proton in the future, and this position they're hiring for may very well lead to that. There's the option to buy games through Heroic, which gives Heroic a cut of GOG sales, so I'm sure to always do that so that I send the signal to GOG what's important to me and how they can earn my whole dollar.

  • There's also a very generous 30 day refund policy, so if you're at all unsure, make sure it's working in that first month. I was pretty close to refunding The Alters, because that game just barely works via Proton, even with the right workarounds. Hell of a game though.

  • It is the role of government to regulate those problems, but you can't uninvent a technology. As for me in my work, the most I can say is that I almost used AI once; a coworker did it for me before I could get to our company approved AI page. That, plus other companies mandating its usage (if it was really so great, it wouldn't be difficult to convince anyone to use it) is why I'm not confident that it is one of those inevitable technologies. But if it is, being a dick to people about it is stupid.

  • I believe I did answer your question, though I'd disagree with the idea that I'm "defending" anything. There exists nuance between "pro AI" and "anti AI".

  • I used an example of two technologies that were destructive and inevitable, now both definitely parts of your daily life, to show how silly it is take a stance against a technology like that. I don't need to work at GOG for that to be the case. And to reiterate, AI might not be inevitable. If it's not, this problem takes care of itself economically, and you don't need to shame anyone.

  • Both of those things put a lot of people out of work, but our economy adapted, and there was nothing to be gained by shaming the people embracing the technology that was clearly going to take over. I'm not convinced AI tools are that, but if they are, then nothing can stop it, and you're shaming a bunch of people who have literally no choice.

  • Would you have taken a moral stance against automated telephone switchboards or online shopping?

  • I never recalled seeing a wall run in Quake, and now that I've looked it up, I think it's the same words to describe two different things. Less "taking advantage of weird math for optimal speed" and more "kung fu action movie with guns". They've got similar DNA, but this isn't just Quake. For wall running in particular, think of The Matrix, which inspired GunZ: The Duel; the author seems to think that's the closest touchpoint. I played the demo a while back as well, and I felt some influence from F.E.A.R., if that helps you.

  • Out of Action's big hook is its wild movement set: you can dodge, dive, dive roll, slide, wallrun, and double jump. The only thing you can't do is, surprisingly, sprint. Getting around efficiently isn't just about speed—it's about chaining together maneuvers so you don't faceplant into a wall and discovering shortcuts across the map.

  • I think the article makes it pretty clear how this game is different than those.

  • Games @lemmy.world

    Finally, the FPS I keep asking for: Deep combat, classic modes, and an honest-to-god server browser

    www.pcgamer.com /games/fps/finally-the-fps-i-keep-asking-for-deep-combat-classic-modes-and-an-honest-to-god-server-browser/
  • They might be the biggest dogs in the industry, but there are so, so many games out there that aren't like that every year.

  • Hitman was quickly pulled from GOG for being too big of a compromise on their values. Their only exception to DRM-free is multiplayer that uses GOG Galaxy services.

  • It happens all the time. Sometimes it's a disclaimer on the store page, or sometimes they just list "multiplayer", and I have to find out via forums if the game is actually DRM-free or if they're using the equivalent GOG multiplayer service. And the reason it's there is to entice those developers who rely on the equivalent Steam services, but I wish those API calls could somehow be co-opted into actual DRM-free multiplayer.

  • It's strange, because if I buy an expansion for a board game, I don't have to shop at the same store that I bought the base game from.

  • Games @lemmy.world

    Ubisoft has cancelled 6 games, including the Prince of Persia: The Sands of Time remake | VGC

    www.videogameschronicle.com /news/ubisoft-has-cancelled-6-games-including-the-prince-of-persia-the-sands-of-time-remake/
  • Selfhosted @lemmy.world

    Help getting started with self hosting Jellyfin via NAS?

  • Games @lemmy.world

    Life is Strange: Reunion officially announced, will conclude the Max and Chloe saga | VGC

    www.videogameschronicle.com /news/life-is-strange-reunion-officially-announced-will-conclude-the-max-and-chloe-saga/
  • Games @lemmy.world

    The Latest Monster Hunter Wilds PC Perf Drama Explained | Digital Foundry

    www.digitalfoundry.net /news/2026/01/the-latest-monster-hunter-wilds-pc-perf-drama-explained
  • Games @lemmy.world

    Valheim player keeps building Dollar Generals despite friend begging them to stop: 'I do not want to play Valheim with Greg anymore'

    www.pcgamer.com /games/survival-crafting/valheim-player-keeps-building-dollar-generals-despite-friend-begging-them-to-stop-i-do-not-want-to-play-valheim-with-greg-anymore/
  • Fuck Cars @lemmy.world

    Congestion pricing after one year: How life has changed.

    www.nytimes.com /interactive/2026/01/05/upshot/congestion-pricing-one-year.html
  • Games @lemmy.world

    The Untold Story of the Nintendo Entertainment System

  • Games @lemmy.world

    Did Obsidian Master the Art of the Efficient Epic? | NYT

    www.nytimes.com /2025/12/22/arts/outer-worlds-avowed-grounded-obsidian.html
  • Games @lemmy.world

    The Knightling Did Everything Right - It Still Struggled to Sell | Beyond the Pixels Podcast

  • Games @lemmy.world

    Vince Zampella, video game developer behind 'Call of Duty' franchise, killed in mountain road crash

    www.nbclosangeles.com /news/local/video-game-developer-vince-zampella-crash-call-of-duty/3819576/
  • Games @lemmy.world

    Video Game Physical Software and Hardware Sales Just Had the Worst November in the U.S. Since 1995 - IGN

    www.ign.com /articles/video-game-physical-software-and-hardware-sales-just-had-the-worst-november-in-the-us-since-1995
  • Games @lemmy.world

    ‘Baldur’s Gate 3’ Maker Promises ‘Divinity’ Will Be ‘Next Level’

    www.bloomberg.com /news/newsletters/2025-12-16/-baldur-s-gate-3-maker-promises-divinity-will-be-next-level
  • Games @lemmy.world

    A Gaming Tour de Force That Is Very, Very French

    www.nytimes.com /2025/12/11/arts/clair-obscur-expedition-33-sandfall.html
  • Games @lemmy.world

    Evo Japan and Las Vegas 2026 lineups announced

    evo.gg /events/evo2026
  • Games @lemmy.world

    Neath - Announcement Trailer

  • Games @lemmy.world

    Wreckreation maker Three Fields Entertainment puts whole studio on redundancy notice

    www.gamesindustry.biz /wreckreation-maker-three-fields-entertainment-puts-whole-studio-on-redundancy-notice
  • Games @lemmy.world

    Creator of Hit Game Shovel Knight Is at a ‘Make or Break’ Moment

    www.bloomberg.com /news/articles/2025-12-02/creator-of-hit-game-shovel-knight-is-at-make-or-break-moment
  • Games @lemmy.world

    LET IT DIE offline version announced

    www.gematsu.com /2025/12/let-it-die-offline-version-announced
  • Games @lemmy.world

    Valve Addresses Steam Machine Anti-Cheat Concerns, Says It's Working Towards Support

    thisweekinvideogames.com /news/valve-addresses-anti-cheat-steam-machine-concerns-and-is-working-towards-support/