Skip Navigation

Posts
105
Comments
1939
Joined
2 yr. ago

  • I really like seeing the breakdown of what percentage of players have done X, Y, or Z compared to me. When achievements were first implemented, it was the first time developers had real data about how people played their games, and it influenced how games would change after that. I don't think many people are circumventing them via mods percentage-wise, so they're mostly a good representation of the sample size's behavior. I rarely go for all of them, averaging about 35% of achievements per game, but I did just 100% Escape from Ever After not long ago, and part of that was getting all of the achievements in it, which was a fun little extra activity to do in a game I really enjoyed.

    If you really don't want that record attached to you, you could prioritize playing games from GOG via offline installer, I suppose.

  • Thanks. I usually don't even think to check for demos these days.

  • What does this series actually play like? I don't think Monster Hunter is for me (though games inspired by it frequently are), and the story in World was pretty atrocious, so putting "Stories" in the title didn't give me much confidence that I'd find a story with any value to it.

  • I gave it 5 hours. That's a real shot and the point of this thread. And I also thought the story that I saw thus far had a tendency to info dump too much, which I found inelegant.

  • It's good because other people thought it was bad is certainly one way to frame it, lol.

  • For what it's worth, on a platform with the proper horsepower, I'd say the PvP experience makes it one of the best fighting games ever made, but if the single player content is important to you, you're better off sticking with Street Fighter 6, the last 6 games out of NetherRealm Studios (Mortal Kombat and Injustice), or Tekken 8. Definitely do not play Mortal Kombat on Switch.

  • Could be, but I didn't have the patience to see it. If that's what they wanted me to see, I certainly felt it could have been paced better. You mostly only hear good things about this game, but my friends list on Steam has about a dozen people who stopped playing it around the same time I did. I can't say why they put it down, as I didn't poll them, but someone I follow on Giant Bomb had a pretty similar reaction to the front-loaded negativity of this game very recently, so I know it's not just me.

  • But I wasn't exploring failure. I was just annoyed every time I had to talk to Kuno or anyone else.

  • You spend far less time loading on an SSD, if you've upgraded since then. And it admittedly has a poor PvE experience even compared to its contemporaries.

  • The thing that stood out to me was that a lot of enemies would dash past you or over you, breaking lock on, making the camera more annoying than in other games.

  • I would like exploring those ideas, but it doesn't change what I said above.

  • It was sort of like the Bethesda formula except that every quest was actually interesting and well-written. Plus there's the part where taking down tougher monsters on harder difficulties requires appropriate prep, which made those fights more interesting.

  • I get that. But I consume a lot of crime fiction. The Wire, Guy Ritchie movies, etc. These stories are full of terrible people, but they don't make me feel like I'm trudging through a story with a bunch of assholes.

  • I found nearly all of Disco Elysium's characters so unlikable, (especially?) including the player character, that I could not enjoy it at all. I think I like the systems in it, and I'm happy when an RPG exposes its dice rolls; the voice performances were all very good; I just couldn't stand it after 5 hours of trying.

  • The precedent is that their live service game is now preserved in a way few others are doing. Buying the game shows that there's money to be made doing this, meaning others might have an incentive to preserve their shuttered live services, too.

  • And even then you'll get the Berlin Interpretation people who would still say he's wrong.

  • It's an option available to devs, but I can't speak to "usually".

  • I don't know the exact contract between these two companies, but often times a publisher like Sony will own the title/world/story and the developer will own the code. Sony is within their legal rights to make a remake of Demon's Souls (also a Sony exclusive from back in the day), but it seems to have upset FromSoft, and when FromSoft is putting out bangers like Elden Ring, you don't want them to find a reason to not put their games on your console. Other than Demon's Souls and Bloodborne, every other modern FromSoft game has a different publisher, whether it's Bandai-Namco or Activision.

  • I'd say unless games get smaller, like they used to be. I don't see AI solving problems like that.

  • There was a time where it did. A few other games did too. They changed the stick into a carrot, and now a PSN account just unlocks a few extras. But like I said, that hurt my trust as a consumer.

  • Games @lemmy.world

    Sony Pulls Back From PlayStation Games on PC

    www.bloomberg.com /news/articles/2026-03-04/sony-pulls-back-from-playstation-games-on-pc
  • Games @lemmy.world

    Jason Schreier says Sony is backing away from putting single player games on PC

    bsky.app /profile/knoebel.bsky.social/post/3mfrnzm6cqk2z
  • Games @lemmy.world

    The Story Behind the Failure of 'Highguard'

    www.bloomberg.com /news/newsletters/2026-02-26/the-story-behind-the-failure-of-highguard
  • Games @lemmy.world

    Invincible VS | Powerplex Gameplay Trailer

  • Games @lemmy.world

    FINAL FANTASY VII - now on GOG

    www.gog.com /en/game/final_fantasy_vii
  • Games @lemmy.world

    Giant stop killing games updates 2026

  • Games @lemmy.world

    Designer claims ‘most’ of Highguard’s dev team have been laid off, weeks after launch | VGC

    www.videogameschronicle.com /news/designer-claims-most-of-highguards-dev-team-have-been-laid-off-weeks-after-launch/
  • Games @lemmy.world

    Riot Games lays off roughly 80 employees from 2XKO team

    www.gamedeveloper.com /business/riot-games-lays-off-roughly-80-employees-from-2xko-team
  • Games @lemmy.world

    Discord Launches Teen-by-Default Settings Globally

    discord.com /press-releases/discord-launches-teen-by-default-settings-globally
  • Games @lemmy.world

    ANALYSIS: Nintendo Switch 2 sales remain well ahead of Switch 1, despite a softer first Christmas in some markets | VGC

    www.videogameschronicle.com /news/nintendo-switch-2-sales-remain-well-ahead-of-switch-1-despite-a-softer-first-christmas-in-some-markets/
  • Games @lemmy.world

    Finally, the FPS I keep asking for: Deep combat, classic modes, and an honest-to-god server browser

    www.pcgamer.com /games/fps/finally-the-fps-i-keep-asking-for-deep-combat-classic-modes-and-an-honest-to-god-server-browser/
  • Games @lemmy.world

    Ubisoft has cancelled 6 games, including the Prince of Persia: The Sands of Time remake | VGC

    www.videogameschronicle.com /news/ubisoft-has-cancelled-6-games-including-the-prince-of-persia-the-sands-of-time-remake/
  • Selfhosted @lemmy.world

    Help getting started with self hosting Jellyfin via NAS?

  • Games @lemmy.world

    Life is Strange: Reunion officially announced, will conclude the Max and Chloe saga | VGC

    www.videogameschronicle.com /news/life-is-strange-reunion-officially-announced-will-conclude-the-max-and-chloe-saga/
  • Games @lemmy.world

    The Latest Monster Hunter Wilds PC Perf Drama Explained | Digital Foundry

    www.digitalfoundry.net /news/2026/01/the-latest-monster-hunter-wilds-pc-perf-drama-explained
  • Games @lemmy.world

    Valheim player keeps building Dollar Generals despite friend begging them to stop: 'I do not want to play Valheim with Greg anymore'

    www.pcgamer.com /games/survival-crafting/valheim-player-keeps-building-dollar-generals-despite-friend-begging-them-to-stop-i-do-not-want-to-play-valheim-with-greg-anymore/
  • Fuck Cars @lemmy.world

    Congestion pricing after one year: How life has changed.

    www.nytimes.com /interactive/2026/01/05/upshot/congestion-pricing-one-year.html
  • Games @lemmy.world

    The Untold Story of the Nintendo Entertainment System

  • Games @lemmy.world

    Did Obsidian Master the Art of the Efficient Epic? | NYT

    www.nytimes.com /2025/12/22/arts/outer-worlds-avowed-grounded-obsidian.html
  • Games @lemmy.world

    The Knightling Did Everything Right - It Still Struggled to Sell | Beyond the Pixels Podcast